Nuke
16 - 12
SHIPACHI Anzeigetafel

+/-

KARTEN PUNKTZAHL

23

19

6

+4

85

2:0

5

1

Nuke7.1

7.1

+5%

22

18

5

+4

87

3:1

5

1

Nuke6.9

6.9

0%

19

18

6

+1

80

1:0

4

1

Nuke6.8

6.8

0%

23

22

6

+1

77

7:6

5

0

Nuke6.6

6.6

0%

12

17

9

-5

53

4:4

1

0

Nuke5.4

5.4

0%

Gesamt

99

94

32

+5

381

17:11

20

3

Nuke6.6

6.6

+5%

Permitta Anzeigetafel

+/-

KARTEN PUNKTZAHL

22

18

11

+4

85

4:2

5

0

Nuke7.1

7.1

+16%

19

23

5

-4

74

4:3

6

0

Nuke6.1

6.1

-2%

22

22

4

0

82

2:7

7

0

Nuke6

6.0

+16%

18

20

4

-2

70

1:3

4

0

Nuke5.6

5.6

-10%

13

17

4

-4

42

0:2

2

2

Nuke5.1

5.1

-17%

Gesamt

94

100

28

-6

354

11:17

24

2

Nuke6

6.0

+1%

Teams Vorteil

Karten

Punktzahl

6.6

6

Nuke0.6

Gewinn Runden

16

12

Nuke4

Tötungen

99

94

Nuke5

Schaden

10.68K

9.92K

Nuke755

Ökonomie

577.65K

607.3K

Nuke-29650

LeistungenMatch

Rekord/Zeit/Karte

Wert/D

Setzen durch

Rivael

Derzeit sind keine Datensätze vorhanden
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Derzeit liegen keine Informationen zu diesem Kartenentwurf vor.
Historisch Karten Gewinnrate Letzte 6 Monate

Inferno

100%

Ancient

54%

Mirage

50%

Overpass

33%

Nuke

29%

Vertigo

20%

Anubis

10%

Letzte 5 Karten

Inferno

100%

1

0

w

Ancient

0%

0

0

Mirage

0%

0

0

Overpass

0%

0

0

Nuke

67%

3

0

l

Vertigo

0%

1

0

l

Anubis

50%

2

0

l
w

Letzte 5 Karten

Inferno

0%

0

16

fb
fb
fb
fb
fb

Ancient

54%

13

0

w
l
l

Mirage

50%

14

0

l
w
l
w
l

Overpass

33%

9

6

l
w
w
w
l

Nuke

38%

13

3

l
w
l
w
w

Vertigo

20%

5

8

l
l
w

Anubis

40%

5

3

w
fb
l
w
l
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Match analysis of SHIPACHI vs Permitta by the Bo3.gg Team

In the CS2 match between SHIPACHI and Permitta, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by SHIPACHI. The MVP of this match was Remill.


SHIPACHI analytics

The team SHIPACHI secured 16 out of 28 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 2 bombs during the match.


The standout players for SHIPACHI were Remill contributed 23 kills and Fine1337 contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10675 overall damage.


On the defensive side, SHIPACHI held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.


Permitta analytics

The team Permitta managed to secure 12 out of 28 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.


The standout players for Permitta were maaryy contributed 22 kills and KukuBambo contributed 19 kills. 9920 of total damage by Permitta could not prevent SHIPACHI from securing the victory


On the defensive side, Permitta struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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