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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
HE Schaden (avg/round)
15.53.4
Flash Dauer auf der Karte (sec)
03:19s00:39s
Flash geblendet auf der Karte (opp)
11830
Rauch auf eine Karte geworfen
4515.0371
HE Schaden (avg/round)
11.33.4
Schaden (total/round)
39073
Schüsse (total/round)
9216
Schüsse (total/round)
9416
Schaden (total/round)
40073
Spieler Punktzahl (round)
35191012
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
100%
Ancient
75%
Vertigo
71%
Nuke
64%
Dust II
50%
Inferno
13%
Mirage
6%
Letzte 5 Karten
Overpass
100%
1
11
Ancient
75%
20
0
Vertigo
71%
14
3
Nuke
64%
11
2
Dust II
75%
8
3
Inferno
70%
30
0
Mirage
44%
9
7
Letzte 5 Karten
Overpass
0%
2
0
Ancient
0%
1
2
Vertigo
0%
0
5
Nuke
0%
0
5
Dust II
25%
4
1
Inferno
57%
7
0
Mirage
50%
6
1
Info
Match analysis of iNation vs WinX by the Bo3.gg Team
In the CS2 match between iNation and WinX, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Ancient, Mirage, and victory was secured by iNation. The MVP of this match was Dragon.
iNation analytics
The team iNation secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 0 bombs during the match.
The standout players for iNation were Dragon contributed 71 kills and VLDN contributed 72 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 34698 overall damage.
On the defensive side, iNation held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
WinX analytics
The team WinX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for WinX were KalubeR contributed 74 kills and h4rn contributed 64 kills. 34977 of total damage by WinX could not prevent iNation from securing the victory
On the defensive side, WinX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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