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Teams Vorteil
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Tec-9 Kills auf der Karte
31.3014
Galil Kills auf der Karte
41.8164
Deagle Kills auf der Karte
41.6558
USP Kills auf der Karte
31.6027
GLOCK Kills auf der Karte
61.4482
Schaden (total/round)
45173
Spieler Punktzahl (round)
44541010
Asse der Spieler
1
Multi-Tötungen x-
4
Aufstellungen
Aufstellung
- Starter
- Starter
- Starter
Aufstellung
Starter
Starter
Starter
Starter
Starter
Historisch Karten Gewinnrate Letzte 6 Monate
Inferno
73%
Nuke
54%
Vertigo
43%
Ancient
34%
Dust II
33%
Mirage
14%
Anubis
7%
Letzte 5 Karten
Inferno
0%
0
0
Nuke
0%
2
0
Vertigo
0%
0
0
Ancient
20%
5
0
Dust II
0%
0
0
Mirage
57%
7
0
Anubis
50%
4
0
Letzte 5 Karten
Inferno
73%
22
8
Nuke
54%
48
1
Vertigo
43%
21
14
Ancient
54%
39
6
Dust II
33%
3
23
Mirage
43%
23
10
Anubis
43%
40
16
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- wlllw
- wwwwl
Info
Match analysis of HyperSpirit vs Enterprise by the Bo3.gg Team
In the CS2 match between HyperSpirit and Enterprise, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by HyperSpirit. The MVP of this match was GEOHYPE.
HyperSpirit analytics
The team HyperSpirit secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 0 bombs during the match.
The standout players for HyperSpirit were GEOHYPE contributed 20 kills and awks contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7987 overall damage.
On the defensive side, HyperSpirit held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Enterprise analytics
The team Enterprise managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Enterprise were Demho contributed 15 kills and fr3nd contributed 15 kills. 6603 of total damage by Enterprise could not prevent HyperSpirit from securing the victory
On the defensive side, Enterprise struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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