Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec Tec-9 en moyenne par carte
31.3014
Éliminations avec Galil en moyenne par carte
41.8164
Éliminations avec Desert Eagle en moyenne par carte
41.6558
Éliminations avec USP en moyenne par carte
31.6027
Éliminations avec Glock en moyenne par carte
61.4482
Dégâts (total/round)
45173
Score du joueur (round)
44541010
As du joueur
1
Multikills x-
4
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Historique Taux de victoire par carte 6 derniers mois
Inferno
73%
Nuke
54%
Vertigo
43%
Ancient
34%
Dust II
33%
Mirage
14%
Anubis
7%
Dernières 5 cartes
Inferno
0%
0
0
Nuke
0%
2
0
Vertigo
0%
0
0
Ancient
20%
5
0
Dust II
0%
0
0
Mirage
57%
7
0
Anubis
50%
4
0
Dernières 5 cartes
Inferno
73%
22
8
Nuke
54%
48
1
Vertigo
43%
21
14
Ancient
54%
39
6
Dust II
33%
3
23
Mirage
43%
23
10
Anubis
43%
40
16
Derniers résultats
Face à face
Matchs précédents
- gpppg
- ggggp
Informations
Match analysis of HyperSpirit vs Enterprise by the Bo3.gg Team
In the CS2 match between HyperSpirit and Enterprise, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by HyperSpirit. The MVP of this match was GEOHYPE.
HyperSpirit analytics
The team HyperSpirit secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 3 bombs during the match.
The standout players for HyperSpirit were GEOHYPE contributed 20 kills and awks contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7987 overall damage.
On the defensive side, HyperSpirit held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
Enterprise analytics
The team Enterprise managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Enterprise were Demho contributed 15 kills and fr3nd contributed 15 kills. 6603 of total damage by Enterprise could not prevent HyperSpirit from securing the victory
On the defensive side, Enterprise struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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