HeadShotKings Anzeigetafel Nuke (M1)

+/-

RUNDEN PUNKTZAHL

22

15

3

+7

109

2:0

5

0

7.6

0%

14

12

3

+2

68

3:0

4

1

6.4

+7%

12

17

4

-5

70

1:3

4

1

5.4

0%

11

15

2

-4

58

4:4

2

0

5.4

0%

10

17

4

-7

65

0:4

1

0

5.0

0%

Gesamt

69

76

16

-7

370

10:11

16

2

6.0

+7%

MIGHT Anzeigetafel Nuke (M1)

+/-

RUNDEN PUNKTZAHL

20

11

4

+9

93

4:2

4

2

8.2

+48%

18

13

2

+5

72

3:2

4

2

7.4

0%

19

16

2

+3

84

0:1

6

0

6.6

+73%

12

14

8

-2

72

3:3

3

1

5.8

-4%

7

17

9

-10

45

1:2

1

0

4.6

+788%

Gesamt

76

71

25

+5

366

11:10

18

5

6.5

+226%

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1 - 0
Ergebnis
0 - 1
Teamvorteil Nuke (M1)
Aufstellungen
Aufstellung
Aufstellung
Picks & Bans

Derzeit liegen keine Informationen zu diesem Kartenentwurf vor.
Historisch Karten Gewinnrate Letzte 6 Monate

Inferno

100%

Ancient

67%

Anubis

33%

Vertigo

25%

Nuke

25%

Mirage

22%

Letzte 5 Karten

Inferno

100%

1

0

w

Ancient

100%

2

0

w
w

Anubis

100%

1

0

w

Vertigo

0%

0

0

Nuke

0%

1

0

Mirage

0%

0

0

Letzte 5 Karten

Inferno

0%

0

17

fb
fb
fb
fb
fb

Ancient

33%

12

5

w
l
l
fb
w

Anubis

67%

3

4

w
fb
l
fb
w

Vertigo

25%

4

19

fb
l
w
fb
l

Nuke

25%

4

14

fb
l
l
l

Mirage

22%

9

5

l
fb
l
l
w
Letzte Ergebnisse
Kopf an Kopf
Die Teams haben sich in den letzten 6 Monaten nicht getroffen
Vergangene Spiele
Info
Map Analysis of HeadShotKings vs MIGHT by the Bo3.gg Team

MIGHT on Nuke Analysis

MIGHT demonstrated their prowers on Nuke, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MIGHT on Nuke were Snakes, who contributed 20 kills, and JAM, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7682 overall damage.


On the defensive side of Nuke, MIGHT held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HeadShotKings on Nuke Analysis

Nuke proved to be a challenging battleground for HeadShotKings, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HeadShotKings on Nuke included mishani, who contributed 22 kills, and Liam, who added 14 kills. Despite their individual efforts, inflicting 7775 total damage, HeadShotKings couldn't prevent MIGHT from securing victory on Nuke


On the defensive side of Nuke, HeadShotKings struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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