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LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Schnelle Bombenanlage (sec)
00:29s01:25s
Flash Dauer auf der Karte (sec)
01:58s00:36s
Flash geblendet auf der Karte (opp)
9628
Flash Dauer auf der Karte (sec)
01:52s00:36s
Flash geblendet auf der Karte (opp)
10828
GLOCK Kills auf der Karte
41.4482
GLOCK Schaden (avg/round)
17.24.1
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
Historisch Karten Gewinnrate Letzte 6 Monate
Mirage
58%
Dust II
57%
Nuke
36%
Inferno
15%
Ancient
15%
Vertigo
4%
Anubis
4%
Letzte 5 Karten
Mirage
0%
2
62
Dust II
43%
14
3
Nuke
65%
34
4
Inferno
58%
24
9
Ancient
52%
31
25
Vertigo
63%
16
19
Anubis
63%
38
1
Letzte 5 Karten
Mirage
58%
12
4
Dust II
100%
1
2
Nuke
29%
7
8
Inferno
73%
11
1
Ancient
67%
9
1
Vertigo
67%
3
13
Anubis
67%
3
19
Info
Match analysis of 3DMAX vs TSM by the Bo3.gg Team
In the CS2 match between 3DMAX and TSM, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Ancient, and victory was secured by TSM. The MVP of this match was Zyphon.
TSM analytics
The team TSM secured 29 out of 45 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 6 bombs during the match.
The standout players for TSM were Zyphon contributed 40 kills and valde contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17547 overall damage.
On the defensive side, TSM held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 16 out of 45 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Maka contributed 47 kills and Graviti contributed 22 kills. 15471 of total damage by 3DMAX could not prevent TSM from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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