San Diego Border Roleplay Scripts | AutoFarm, Auto Money, Auto Arrest

  • 15:17, 28.07.2026

San Diego Border Roleplay Scripts | AutoFarm, Auto Money, Auto Arrest

Enhance your experience during chases and long drives in San Diego Border Roleplay with a script that removes key limitations related to vehicle and character stamina. Available features include infinite fuel, unlimited stamina, protection against PIT maneuvers, and additional car settings that can be useful during pursuits.

The script requires no key and operates through the free Xeno Executor. Simply copy the code and run it. Below, we provide more details on how to use the script and the features it offers.

CONTENTS

List of All San Diego Border Roleplay Scripts

All Classes in Survive the Apocalypse and Class Tier List
All Classes in Survive the Apocalypse and Class Tier List   
Article

How to Download a Script for San Diego Border Roleplay

You don't need to download or install anything on your device to run the scripts. Choose the desired script from the list and expand it using the "+" button. Then, copy the ready Lua code, transfer it to the appropriate executor, and run the script.

All San Diego Border Roleplay Scripts

San Diego Border Roleplay Auto Farm, ESP, Auto Arrest, Silent Aim | NO KEY
local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local function getGuiParent() if gethui and type(gethui) == "function" then local ok, res = pcall(gethui) if ok and res then return res end end local ok, result = pcall(function() return game:GetService("CoreGui") end) if ok and result then return result end return Players.LocalPlayer:WaitForChild("PlayerGui") end local gui = Instance.new("ScreenGui") gui.Name = "CEOLoader" gui.ResetOnSpawn = false gui.IgnoreGuiInset = true gui.Parent = getGuiParent() local bg = Instance.new("Frame") bg.Size = UDim2.new(1, 0, 1, 0) bg.BackgroundColor3 = Color3.fromRGB(15, 15, 20) bg.Parent = gui local container = Instance.new("Frame") container.Size = UDim2.new(0, 300, 0, 150) container.Position = UDim2.new(0.5, -150, 0.5, -75) container.BackgroundTransparency = 1 container.Parent = bg local spinner = Instance.new("ImageLabel") spinner.Size = UDim2.new(0, 50, 0, 50) spinner.Position = UDim2.new(0.5, -25, 0, 0) spinner.BackgroundTransparency = 1 spinner.Image = "rbxassetid://3272492232" spinner.ImageColor3 = Color3.fromRGB(255, 170, 0) spinner.Parent = container local statusText = Instance.new("TextLabel") statusText.Size = UDim2.new(1, 0, 0, 30) statusText.Position = UDim2.new(0, 0, 0, 60) statusText.BackgroundTransparency = 1 statusText.Text = "Fetching Script..." statusText.TextColor3 = Color3.fromRGB(255, 255, 255) statusText.Font = Enum.Font.GothamBold statusText.TextSize = 14 statusText.Parent = container local barBg = Instance.new("Frame") barBg.Size = UDim2.new(1, 0, 0, 6) barBg.Position = UDim2.new(0, 0, 0, 100) barBg.BackgroundColor3 = Color3.fromRGB(40, 40, 50) barBg.BorderSizePixel = 0 barBg.Parent = container Instance.new("UICorner", barBg).CornerRadius = UDim.new(1, 0) local barFill = Instance.new("Frame") barFill.Size = UDim2.new(0, 0, 1, 0) barFill.BackgroundColor3 = Color3.fromRGB(255, 170, 0) barFill.BorderSizePixel = 0 barFill.Parent = barBg Instance.new("UICorner", barFill).CornerRadius = UDim.new(1, 0) local spinConn spinConn = RunService.RenderStepped:Connect(function() if gui.Parent then spinner.Rotation = (spinner.Rotation + 5) % 360 else spinConn:Disconnect() end end) local function Update(text, progress) statusText.Text = text TweenService:Create(barFill, TweenInfo.new(0.3, Enum.EasingStyle.Quad), {Size = UDim2.new(progress, 0, 1, 0)}):Play() end Update("Fetching Script...", 0.2) task.wait(0.5) Update("Executing Hub...", 0.6) local success, err = pcall(function() loadstring(game:HttpGet("https://pastebin.com/raw/XhRjR0SD"))() end) if success then Update("Loaded successfully!", 1.0) task.wait(1) gui:Destroy() else statusText.Text = "Load Failed: " .. tostring(err) statusText.TextColor3 = Color3.fromRGB(255, 50, 50) task.wait(5) gui:Destroy() end
[UPDATED!] Semi-insta incar & onfoot autofarm KEYLESS
loadstring(game:HttpGet("https://paste.dot.com.in/p/csolyxih65/raw"))()
sandiego multihub KEYLESS
loadstring(game:HttpGet("https://raw.githubusercontent.com/caruno-git/sandiego/refs/heads/main/sandiegocheat.lua"))()
Keyless San Diego Border Roleplay Script
loadstring(game:HttpGet("https://pastebin.com/raw/sV0M66ms"))()
San Diego Border Roleplay AUTOFARM KEYLESS
loadstring(game:HttpGet("https://paste.dot.com.in/p/evyswafa5v/raw"))()
San Diego Border Roleplay Fast Auto Farm, ESP, TP, anti afk and more
loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/89ea6fcc797046ab0b6f315f98569f122a6ab528a927618ce095ed4c0c39aabb/download"))()
Auto Farm, ESP, Teleport script San Diego Border Roleplay
loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/89ea6fcc797046ab0b6f315f98569f122a6ab528a927618ce095ed4c0c39aabb/download"))()
auto farm keyless auto smuggle
-- Services local Players = game:GetService("Players") -- Configuration local RING_PRICE = 500 local TELEPORT_DESTINATION = Vector3.new(0, 10, 0) -- Change to your target coordinates -- Function to handle selling an item local function sellItem(player, itemName) local leaderstats = player:FindFirstChild("leaderstats") if not leaderstats then return end local cash = leaderstats:FindFirstChild("Cash") local backpack = player:FindFirstChild("Backpack") local character = player.Character -- Check if player holds or has the item in their inventory local item = backpack:FindFirstChild(itemName) or (character and character:FindFirstChild(itemName)) if item and cash then item:Destroy() -- Remove the item cash.Value = cash.Value + RING_PRICE -- Reward in-game currency print(player.Name .. " sold a " .. itemName .. " for $" .. RING_PRICE) return true else warn(player.Name .. " does not have a " .. itemName) return false end end -- Function to safely teleport a player's character local function teleportPlayer(player, destinationVector) local character = player.Character if character and character:FindFirstChild("HumanoidRootPart") then character.HumanoidRootPart.CFrame = CFrame.new(destinationVector) end end -- Example usage: A custom event or shop interaction -- You can fire this function when a player interacts with a Shop NPC or ProximityPrompt local function onShopInteraction(player) local success = sellItem(player, "Diamond Ring") if success then -- Teleport player to the destination after a successful sale teleportPlayer(player, TELEPORT_DESTINATION) end end
San Diego Border Roleplay | Auto farm, Anti staff & More!
loadstring(game:HttpGet("https://pastebin.com/raw/BjUC6X2b"))()
No Collide Car Script for San Diego Border Roleplay
local lname = game.Players.LocalPlayer local function removecollide() for _,v in pairs(workspace:GetDescendants())do if v:IsA("Model") and v:GetAttribute("OwnerName") then local body = v:FindFirstChild("Body") if body then colliders = body:FindFirstChild("Colliders") end if colliders then colliders:Destroy() end end end end removecollide() game.DescendantAdded:Connect(function(v) if v:IsA("Model") and v:GetAttribute("OwnerName") then removecollide() end end)
auto Border Patrol bot auto stamp
loadstring(game:HttpGet("https://pastebin.com/raw/MyNWxwUD"))()
Box job auto farm
-- INSTANTLY KILL OLD RUNNING LOOPS BEFORE STARTING if _G.StopOldAutoFarm then _G.StopOldAutoFarm() end local loopRunning = true _G.StopOldAutoFarm = function() loopRunning = false end task.spawn(function() -- ========================================== -- CONFIGURATION & COORDINATES -- ========================================== local startCoords = Vector3.new(-13.430000, 17.040000, -71.810000) local endCoords = Vector3.new(2.550000, 17.050000, -50.720000) local actionDelay = 0.4 local loopDelay = 0.4 local player = game.Players.LocalPlayer -- EXECUTOR UI PROTECTION BYPASS local uiContainer = nil pcall(function() uiContainer = game:GetService("CoreGui") end) if not uiContainer then uiContainer = player:WaitForChild("PlayerGui", 10) end local autoCycleActive = false -- ========================================== -- PERFORMANCE & STATE CHECKS -- ========================================== local function getCharacter() return player.Character end local function getRootPart() local character = getCharacter() return character and character:FindFirstChild("HumanoidRootPart") end local function hasBox() local character = getCharacter() if not character then return false end for _, child in pairs(character:GetChildren()) do if string.find(string.lower(child.Name), "box") then return true end end return false end local function teleport(targetVector) local root = getRootPart() if root then root.AssemblyLinearVelocity = Vector3.new(0, 0, 0) root.AssemblyAngularVelocity = Vector3.new(0, 0, 0) root.CFrame = CFrame.new(targetVector) end end -- INTERNAL PROXIMITY PROMPT HOOK (BACKGROUND COMPATIBLE) local function triggerInteraction() pcall(function() -- Scan nearby workspace objects for interactive prompts for _, descendant in pairs(workspace:GetDescendants()) do if descendant:IsA("ProximityPrompt") then -- Verify player is close enough to interact local root = getRootPart() if root and descendant.Parent:IsA("BasePart") then local distance = (root.Position - descendant.Parent.Position).Magnitude if distance < 15 then -- Instantly execute the prompt code internally descendant:InputHoldBegin() task.wait(0.02) descendant:InputHoldEnd() end end end end end) end -- ========================================== -- USER INTERFACE DESIGN -- ========================================== if uiContainer:FindFirstChild("OptimizedAutomationUI") then uiContainer["OptimizedAutomationUI"]:Destroy() end local screenGui = Instance.new("ScreenGui") screenGui.Name = "OptimizedAutomationUI" screenGui.ResetOnSpawn = false screenGui.Parent = uiContainer local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 220, 0, 240) frame.Position = UDim2.new(0.05, 0, 0.35, 0) frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Parent = screenGui Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 8) local btnGo = Instance.new("TextButton") btnGo.Size = UDim2.new(0, 200, 0, 40) btnGo.Position = UDim2.new(0, 10, 0, 10) btnGo.Text = "Teleport To Dropoff" btnGo.BackgroundColor3 = Color3.fromRGB(34, 139, 34) btnGo.TextColor3 = Color3.fromRGB(255, 255, 255) btnGo.Font = Enum.Font.SourceSansBold btnGo.TextSize = 14 btnGo.Parent = frame Instance.new("UICorner", btnGo).CornerRadius = UDim.new(0, 6) local btnBack = Instance.new("TextButton") btnBack.Size = UDim2.new(0, 200, 0, 40) btnBack.Position = UDim2.new(0, 10, 0, 60) btnBack.Text = "Teleport To Pickup" btnBack.BackgroundColor3 = Color3.fromRGB(178, 34, 34) btnBack.TextColor3 = Color3.fromRGB(255, 255, 255) btnBack.Font = Enum.Font.SourceSansBold btnBack.TextSize = 14 btnBack.Parent = frame Instance.new("UICorner", btnBack).CornerRadius = UDim.new(0, 6) local btnAuto = Instance.new("TextButton") btnAuto.Size = UDim2.new(0, 200, 0, 100) btnAuto.Position = UDim2.new(0, 10, 0, 120) btnAuto.Text = "SYSTEM STATUS\n[ INACTIVE ]\n(Google Chrome Proof)" btnAuto.BackgroundColor3 = Color3.fromRGB(60, 60, 60) btnAuto.TextColor3 = Color3.fromRGB(255, 255, 255) btnAuto.Font = Enum.Font.SourceSansBold btnAuto.TextSize = 14 btnAuto.Parent = frame Instance.new("UICorner", btnAuto).CornerRadius = UDim.new(0, 6) -- ========================================== -- ACTION ROUTINES -- ========================================== btnGo.MouseButton1Click:Connect(function() teleport(endCoords) end) btnBack.MouseButton1Click:Connect(function() teleport(startCoords) end) btnAuto.MouseButton1Click:Connect(function() autoCycleActive = not autoCycleActive if autoCycleActive then btnAuto.Text = "SYSTEM STATUS\n[ RUNNING ]\n(Safe to Minimize)" btnAuto.BackgroundColor3 = Color3.fromRGB(210, 105, 30) task.spawn(function() while autoCycleActive and loopRunning do -- ROUTINE A: Pickup Cycle if not hasBox() then teleport(startCoords) task.wait(actionDelay) if not autoCycleActive or not loopRunning then break end triggerInteraction() task.wait(loopDelay) end if not autoCycleActive or not loopRunning then break end -- ROUTINE B: Dropoff Cycle if hasBox() then teleport(endCoords) task.wait(actionDelay) if not autoCycleActive or not loopRunning then break end triggerInteraction() task.wait(loopDelay) end end end) else btnAuto.Text = "SYSTEM STATUS\n[ INACTIVE ]\n(Google Chrome Proof)" btnAuto.BackgroundColor3 = Color3.fromRGB(60, 60, 60) end end) end)
San Diego Border Roleplay Auto Border Patrol bot
loadstring(game:HttpGet("https://pastebin.com/raw/MyNWxwUD"))()
San Diego Border Roleplay Script SAGG Hub [No Key] – Auto All
loadstring(game:HttpGet("https://github.com/sagor112233829/super-duper-octo-guacamole/raw/main/obfuscated_script-1779969440970.lua.txt"))()
The Grand Crossing Border Roleplay: Troll Features, Auto Farm &amp; More
loadstring(game:HttpGet("https://raw.githubusercontent.com/Reptiled1/boblok/main/thegrandcrossing.lua"))()

How to Run a Script in San Diego Border Roleplay

  • Download an executor, such as Xeno.
Downloading Xeno Executor
Downloading Xeno Executor
  • Launch Roblox San Diego Border Roleplay and the executor on your PC or smartphone.
Launching Xeno Executor program
Launching Xeno Executor program
  • Attach the executor to Roblox by clicking Attach.
Attach button in Xeno Executor
Attach button in Xeno Executor
  • Copy the script from the list ➤ paste the Lua code into the executor ➤ click Execute.
Entering the San Diego Border Roleplay script into the executor
Entering the San Diego Border Roleplay script into the executor
  • Activate the desired script features in the GUI menu.
Working script for San Diego Border Roleplay
Working script for San Diego Border Roleplay
99 Nights in the Forest: Bee Biome Guide
99 Nights in the Forest: Bee Biome Guide   
Guides

Key Features of San Diego Border Roleplay Scripts

All script functionalities for San Diego Border Roleplay are aimed at automating game mechanics according to your chosen role. You can set up automatic buying and selling, fast travel, automatic money laundering, ESP, and many other features to streamline gameplay.

Below is the full list of script capabilities for San Diego Border Roleplay.

FEATURE
Autofarm
Auto Arrest
Flight Speed
Cycle Before Money Wash
Incar Flight Speed
Incar Hover Height
Incar Cycle Before Money Wash
Auto Combat
Aimbot + Silent Aim
ESP
No Clip
Fly + Fly Speed
Showing script functionality
Showing script functionality

Why San Diego Border Roleplay Scripts May Not Work

After launching scripts in the executor, issues may arise that cause technical failures in the script or Roblox itself. You may encounter problems like the game client freezing, Roblox crashing, disconnection, or re-entering the server. Such issues often indicate a conflict between the script, the launch program, and the current game version.

Lua code may only execute correctly in certain executors, as different programs support varying sets of functions. Additionally, Roblox updates, server restrictions, and built-in protection systems can impact performance. As a result, some features may be ignored, cause errors, or stop working without any changes to the script itself.

If you encounter problems, first close Roblox and the executor, then restart them and try again. If the situation remains unchanged, test the executor with another compatible script. Then, run the original script through a different program.

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