cs2-skin-english

fl0m's Mythical LAN

Jan 8th - Jan 11th

results and prize distribution
Map Pool

Ancient

59%

41%

5

7

Mirage

58%

42%

8

3

Inferno

57%

43%

5

5

Dust II

55%

45%

2

8

Nuke

51%

49%

6

7

FAQ
M80 won fl0m's Mythical LAN, defeating NRG in the grand final. That result crowns M80 as the tournament champions and closes out the single-elimination playoff bracket. The victory is a strong statement for M80's roster and will matter for their momentum and reputation going into future events.
The playoff field featured M80, NRG, Marsborne, and Voca, who advanced out of the group stage into the single-elimination bracket. Those four clubs produced the semifinal matchups and carried the tournament into the grand final. Their progression shows how a few decisive decider matches in groups shaped the final bracket.
Decider matches show teams actively juggling picks between Nuke, Mirage and Ancient while frequently banning Train and Dust2, so teams were prioritizing flexible map pools and denying opponents comfort picks. Several key maps appeared in both picks and bans across deciders, suggesting coaches were tailoring vetoes match-by-match rather than sticking to a rigid pool. That kind of dynamic drafting indicates teams were prepared to adapt strategies for opponents rather than forcing a single meta.
Marsborne's progression from the group stage into the semifinals stands out as a strong storyline, having beaten opponents in both their elimination and decider matches to reach the playoff bracket. Voca also made an eye-catching run by winning their group's decider to reach the semis. Those performances gave several smaller or less-favored teams meaningful spotlight moments against more established opposition.
Official player-by-player rating lists and detailed stat leaders haven't been released yet, so we don't have formal MVP or rating tables to cite. That said, the tournament narrative will naturally highlight standout contributors from M80 and NRG given their run to the grand final, with analysts likely focusing on impact players once comprehensive stats are published. Keep an eye on post-event stat releases for kill/ADR and rating leaders.
The tournament carried a $30,000 total prize pool, with several lower placements publicly listed — Voca received $3,000 for 3–4th, Rave and BOSS got $1,250 each for 5–6th, and Phoenix and regain received $1,000 each for 7–8th. A remaining $22,500 is noted in the breakdown, which indicates the top placements (champion and runner‑up) account for a large share of the pool but specific champion/runner payouts haven't been itemized here. That prize shape is typical for smaller LANs where the biggest slices go to the finalists and help support those organizations' operations.
While coach names and specific in-game calls aren't listed, the variation in map picks and bans between decider and playoff matches suggests clear tactical influence behind the scenes. Teams shifted drafts and apparently targeted opponent strengths or weaknesses from match to match, which is a hallmark of effective coaching at LAN events. Those adjustments likely played a meaningful role in close elimination matches and the semifinal-to-final adaptations.
Official viewership numbers and attendance figures haven't been released yet, and the event was listed as online, which typically concentrates viewing across streaming platforms rather than live attendance. Once broadcasters or organizers publish viewer metrics they can indicate how much traction the event gained compared to other online LAN-style tournaments. For now, community reaction and clip virality are often the best early indicators of audience engagement.
Marsborne's run to the semifinals and Voca clawing out of a decider both produced clear breakout narratives — those teams delivered clutch wins that generated buzz. The grand final between M80 and NRG will be the headline moment, and individual plays from that match are likely to be clipped and discussed across socials. Fans tend to remember tournament-defining clutch rounds and upset decider wins, so expect those moments to drive post-event conversation.
A $30K LAN like this offers meaningful competitive exposure and financial support for smaller organizations, and M80's title run will boost their profile in the regional scene. Strong performances here can influence future invites, roster interest, and sponsor attention even if the event isn't a tier-one major. For many teams, success or deep runs at events like fl0m's Mythical LAN are stepping stones toward bigger international opportunities and roster investments.