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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Danos por HE (média/rodada)
12.63.4
Dano de molotov (média/rodada)
7.32
USP mortas no mapa
31.6107
Dano de molotov (média/rodada)
6.52
M4A1 kills no mapa
104.5517
Danos por M4A1 (média/rodada)
49.116.3
USP mortas no mapa
31.6107
Dano por USP (média/rodada)
16.94.7
GLOCK kills on a map
51.4429
Danos por GLOCK (média/rodada)
22.83.9
Escalação
escalação
- Iniciante
- Iniciante
- Iniciante
- Iniciante
- Iniciante
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
48%
Vertigo
40%
Anubis
21%
Ancient
19%
Mirage
12%
Inferno
7%
Overpass
3%
Últimos 5 mapas
Nuke
22%
9
3
Vertigo
0%
1
20
Anubis
55%
11
5
Ancient
31%
13
4
Mirage
33%
9
3
Inferno
60%
5
3
Overpass
50%
2
12
Últimos 5 mapas
Nuke
70%
10
15
Vertigo
40%
10
16
Anubis
76%
17
4
Ancient
50%
12
29
Mirage
45%
11
22
Inferno
53%
15
3
Overpass
47%
15
16
Últimos resultados
Frente a frente
Partidas anteriores
- lVVlV
- lVllV
Info
Match analysis of Take Flyte vs Wildcard by the Bo3.gg Team
In the CS2 match between Take Flyte and Wildcard, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Overpass, and victory was secured by Wildcard. The MVP of this match was JBa.
Wildcard analytics
The team Wildcard secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass. They also successfully set 0 bombs during the match.
The standout players for Wildcard were JBa contributed 24 kills and motm contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7452 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were CoJoMo contributed 8 kills and BeaKie contributed 9 kills. 4074 of total damage by Take Flyte could not prevent Wildcard from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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