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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Dégâts des grenades HE en moyenne (par tour)
12.63.4
Dégâts des cocktails Molotov en moyenne (par tour)
7.32
Éliminations avec USP en moyenne par carte
31.6107
Dégâts des cocktails Molotov en moyenne (par tour)
6.52
Éliminations avec M4A1 en moyenne par carte
104.5517
Dégâts avec M4A1 en moyenne (par tour)
49.116.3
Éliminations avec USP en moyenne par carte
31.6107
Dégâts avec USP en moyenne (par tour)
16.94.7
Éliminations avec Glock en moyenne par carte
51.4429
Dégâts avec Glock en moyenne (par tour)
22.83.9
Historique Taux de victoire par carte 6 derniers mois
Nuke
48%
Vertigo
40%
Anubis
21%
Ancient
19%
Mirage
12%
Inferno
7%
Overpass
3%
Dernières 5 cartes
Nuke
22%
9
3
Vertigo
0%
1
20
Anubis
55%
11
5
Ancient
31%
13
4
Mirage
33%
9
3
Inferno
60%
5
3
Overpass
50%
2
12
Dernières 5 cartes
Nuke
70%
10
15
Vertigo
40%
10
16
Anubis
76%
17
4
Ancient
50%
12
29
Mirage
45%
11
22
Inferno
53%
15
3
Overpass
47%
15
16
Derniers résultats
Face à face
Matchs précédents
- pggpg
- pgppg
Informations
Match analysis of Take Flyte vs Wildcard by the Bo3.gg Team
In the CS2 match between Take Flyte and Wildcard, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Overpass, and victory was secured by Wildcard. The MVP of this match was JBa.
Wildcard analytics
The team Wildcard secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass. They also successfully set 0 bombs during the match.
The standout players for Wildcard were JBa contributed 24 kills and motm contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7452 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were CoJoMo contributed 8 kills and BeaKie contributed 9 kills. 4074 of total damage by Take Flyte could not prevent Wildcard from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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