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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:23s01:27s
Planta de bombas rápidas (seg )
00:24s01:27s
Tec-9 kills em um mapa
31.3025
Danos por Tec-9 (média/rodada)
30.63.5
Flash cego no mapa (opp)
3729
Danos por GLOCK (média/rodada)
11.43.9
GLOCK kills on a map
31.4429
Danos por GLOCK (média/rodada)
18.33.9
M4A1 kills no mapa
104.5517
Danos por M4A1 (média/rodada)
66.116.3
Escalação
escalação
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
78%
Inferno
67%
Vertigo
67%
Overpass
50%
Anubis
25%
Ancient
17%
Mirage
13%
Últimos 5 mapas
Nuke
22%
9
6
Inferno
67%
6
5
Vertigo
0%
1
21
Overpass
50%
2
14
Anubis
50%
12
6
Ancient
27%
15
5
Mirage
33%
9
5
Últimos 5 mapas
Nuke
100%
2
1
Inferno
0%
1
13
Vertigo
67%
3
8
Overpass
100%
1
11
Anubis
25%
4
3
Ancient
44%
9
3
Mirage
20%
5
3
Últimos resultados
Frente a frente
Partidas anteriores
- Vllll
- VlVVV
Info
Match analysis of Take Flyte vs LAG by the Bo3.gg Team
In the CS2 match between Take Flyte and LAG, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by LAG. The MVP of this match was ogwizard.
LAG analytics
The team LAG secured 13 out of 14 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for LAG were ogwizard contributed 20 kills and experative contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6923 overall damage.
On the defensive side, LAG held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 1 out of 14 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were CoJoMo contributed 7 kills and BeaKie contributed 9 kills. 3701 of total damage by Take Flyte could not prevent LAG from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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