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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
A sequência de vitórias das rodadas
133
Planta de bombas rápidas (seg )
00:35s01:26s
GLOCK kills on a map
21.4456
Danos por GLOCK (média/rodada)
14.24
Dano de molotov (média/rodada)
11.22
Fumaça lançada no mapa
1314.6931
GLOCK kills on a map
21.4456
AK47 kills no mapa
106.5888
AK47 damage (média/rodada)
73.825.3
M4A1 kills no mapa
84.491
Histórico % de êxito dos mapas Últimos 6 meses
Anubis
51%
Nuke
42%
Ancient
37%
Vertigo
24%
Mirage
24%
Inferno
17%
Overpass
0%
Últimos 5 mapas
Anubis
84%
32
1
Nuke
42%
33
16
Ancient
70%
23
23
Vertigo
57%
23
14
Mirage
24%
29
34
Inferno
50%
18
16
Overpass
0%
0
72
Últimos 5 mapas
Anubis
33%
6
5
Nuke
0%
0
14
Ancient
33%
6
6
Vertigo
33%
3
5
Mirage
0%
0
19
Inferno
33%
3
3
Overpass
0%
2
4
Info
Match analysis of Sharks vs 2GAME by the Bo3.gg Team
In the CS2 match between Sharks and 2GAME, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Vertigo, and victory was secured by Sharks. The MVP of this match was togs.
Sharks analytics
The team Sharks secured 13 out of 13 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for Sharks were togs contributed 20 kills and supLexN1 contributed 12 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6365 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 0 out of 13 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 2GAME were SaNt0S contributed 7 kills and beg0d contributed 7 kills. 3378 of total damage by 2GAME could not prevent Sharks from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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