Sangal Placar Vertigo (M0)

+/-

PONTOS DAS RODADAS

16

15

3

+1

84

1:1

4

1

6.8

0%

11

16

3

-5

71

4:0

2

0

5.9

-9%

12

15

4

-3

72

1:2

2

0

5.5

-6%

11

14

1

-3

62

1:2

3

1

5.3

-15%

6

15

5

-9

46

2:5

1

0

3.9

-38%

Total

56

75

16

-19

335

9:10

12

2

5.5

-13%

ex-Preasy Placar Vertigo (M0)

+/-

PONTOS DAS RODADAS

MVP

22

10

5

+12

108

2:0

8

1

8.3

+49%

20

12

5

+8

109

3:1

5

0

7.7

+38%

14

10

8

+4

80

3:3

3

0

6.4

+19%

11

12

5

-1

64

1:3

2

0

5.3

-1%

8

12

4

-4

57

1:2

1

0

4.8

-6%

Total

75

56

27

+19

418

10:9

19

1

6.5

+20%

Vantagens da equipe Vertigo (M0)
Info
Map Analysis of Sangal vs ex-Preasy by the Bo3.gg Team

ex-Preasy on Vertigo Analysis

ex-Preasy demonstrated their prowers on Vertigo, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ex-Preasy on Vertigo were niko, who contributed 22 kills, and Anlelele, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7940 overall damage.


On the defensive side of Vertigo, ex-Preasy held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sangal on Vertigo Analysis

Vertigo proved to be a challenging battleground for Sangal, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sangal on Vertigo included jottAAA, who contributed 16 kills, and LNZ, who added 11 kills. Despite their individual efforts, inflicting 6373 total damage, Sangal couldn't prevent ex-Preasy from securing victory on Vertigo


On the defensive side of Vertigo, Sangal struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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