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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
AK47 damage (média/rodada)
57.125.3
Duração do flash no mapa (sec)
01:25s00:39s
Precisão dos tiros (%)
48%18%
AWP kills no mapa
186.5798
Danos por AWP (média/rodada)
62.621.6
Dano por USP (média/rodada)
15.94.6
Tiros (total/rodada)
8416
Danos (total/rodada)
50073
Pontuação do jogador (rodada)
37311012
Aces do jogador
1
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
56%
Inferno
50%
Ancient
50%
Dust II
25%
Mirage
25%
Overpass
11%
Vertigo
11%
Últimos 5 mapas
Nuke
0%
0
4
Inferno
75%
4
1
Ancient
0%
0
5
Dust II
0%
2
1
Mirage
75%
4
0
Overpass
33%
3
0
Vertigo
0%
0
3
Últimos 5 mapas
Nuke
56%
18
1
Inferno
25%
16
9
Ancient
50%
4
17
Dust II
25%
8
18
Mirage
50%
10
9
Overpass
44%
27
5
Vertigo
11%
9
18
Últimos resultados
Frente a frente
Partidas anteriores
- VVVl
- llVVV
Info
Match analysis of Run or Die vs Tricked by the Bo3.gg Team
In the CS2 match between Run or Die and Tricked, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Overpass, and victory was secured by Tricked. The MVP of this match was larsen.
Tricked analytics
The team Tricked secured 16 out of 25 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass. They also successfully set 5 bombs during the match.
The standout players for Tricked were larsen contributed 28 kills and IceBerg contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9665 overall damage.
On the defensive side, Tricked held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
Run or Die analytics
The team Run or Die managed to secure 9 out of 25 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Run or Die were j3kie contributed 23 kills and Kvem contributed 16 kills. 8487 of total damage by Run or Die could not prevent Tricked from securing the victory
On the defensive side, Run or Die struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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