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Vantagens da equipe Inferno (M1)
Registros Inferno
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Deagle kills no mapa
71.6964
Tiros (total/rodada)
9216
Danos (total/rodada)
39073
Pontuação do jogador (rodada)
38421012
Pontuação do jogador (rodada)
35521012
Múltiplos kills x-
4
Múltiplos kills x-
4
Múltiplos kills x-
4
Morto por colega de equipe
1
Duração do flash numa rodada (sec)
00:17s00:05s
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
100%
Dust II
0%
Overpass
0%
Vertigo
0%
Nuke
0%
Mirage
0%
Últimos 5 mapas
Inferno
100%
1
1
Dust II
0%
0
0
Overpass
0%
0
2
Vertigo
0%
0
0
Nuke
0%
1
1
Mirage
0%
0
2
Últimos 5 mapas
Inferno
0%
1
0
Dust II
0%
1
1
Overpass
0%
0
0
Vertigo
0%
0
2
Nuke
0%
0
1
Mirage
0%
0
0
Info
Map Analysis of Reece vs Let's Quit by the Bo3.gg Team
Reece on Inferno Analysis
Reece demonstrated their prowers on Inferno, securing 21 out of 40 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Reece on Inferno were TiGeR, who contributed 36 kills, and rage, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 15697 overall damage.
On the defensive side of Inferno, Reece held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Let's Quit on Inferno Analysis
Inferno proved to be a challenging battleground for Let's Quit, as they managed to secure 19 out of 40 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Let's Quit on Inferno included QKA, who contributed 36 kills, and DG, who added 29 kills. Despite their individual efforts, inflicting 14066 total damage, Let's Quit couldn't prevent Reece from securing victory on Inferno
On the defensive side of Inferno, Let's Quit struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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