Registros Vertigo
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Flash cego no mapa (opp)
6930
Tiros (total/rodada)
8616
Danos (total/rodada)
39873
Pontuação do jogador (rodada)
38901012
Múltiplos kills x-
4
Múltiplos kills x-
4
Clutch (adversários)
2
Dano coquetel molotov (total/rodada)
10023.8
Duração do flash numa rodada (sec)
00:15s00:05s
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
53%
Overpass
35%
Mirage
32%
Ancient
22%
Vertigo
12%
Inferno
9%
Dust II
4%
Últimos 5 mapas
Nuke
53%
19
5
Overpass
75%
8
36
Mirage
70%
20
10
Ancient
69%
16
7
Vertigo
69%
13
12
Inferno
48%
21
4
Dust II
50%
2
34
Últimos 5 mapas
Nuke
0%
0
27
Overpass
40%
10
9
Mirage
38%
13
8
Ancient
91%
11
2
Vertigo
57%
7
7
Inferno
57%
7
7
Dust II
54%
13
6
Últimos resultados
Frente a frente
Info
Map Analysis of MOUZ vs OG by the Bo3.gg Team
MOUZ on Vertigo Analysis
MOUZ demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MOUZ on Vertigo were torzsi, who contributed 21 kills, and xertioN, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10198 overall damage.
On the defensive side of Vertigo, MOUZ held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
OG on Vertigo Analysis
Vertigo proved to be a challenging battleground for OG, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for OG on Vertigo included flameZ, who contributed 23 kills, and F1KU, who added 19 kills. Despite their individual efforts, inflicting 8727 total damage, OG couldn't prevent MOUZ from securing victory on Vertigo
On the defensive side of Vertigo, OG struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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