Datensätze Vertigo
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Flash geblendet auf der Karte (opp)
6930
Schüsse (total/round)
8616
Schaden (total/round)
39873
Spieler Punktzahl (round)
38901012
Multi-Tötungen x-
4
Multi-Tötungen x-
4
Kupplung (opponents)
2
Molotov Schaden (total/round)
10023.8
Flash Dauer pro Runde (sec)
00:15s00:05s
Historisch Karten Gewinnrate Letzte 6 Monate
Nuke
53%
Overpass
35%
Mirage
32%
Ancient
22%
Vertigo
12%
Inferno
9%
Dust II
4%
Letzte 5 Karten
Nuke
53%
19
5
Overpass
75%
8
36
Mirage
70%
20
10
Ancient
69%
16
7
Vertigo
69%
13
12
Inferno
48%
21
4
Dust II
50%
2
34
Letzte 5 Karten
Nuke
0%
0
27
Overpass
40%
10
9
Mirage
38%
13
8
Ancient
91%
11
2
Vertigo
57%
7
7
Inferno
57%
7
7
Dust II
54%
13
6
Letzte Ergebnisse
Kopf an Kopf
Info
Map Analysis of MOUZ vs OG by the Bo3.gg Team
MOUZ on Vertigo Analysis
MOUZ demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for MOUZ on Vertigo were torzsi, who contributed 21 kills, and xertioN, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10198 overall damage.
On the defensive side of Vertigo, MOUZ held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
OG on Vertigo Analysis
Vertigo proved to be a challenging battleground for OG, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for OG on Vertigo included flameZ, who contributed 23 kills, and F1KU, who added 19 kills. Despite their individual efforts, inflicting 8727 total damage, OG couldn't prevent MOUZ from securing victory on Vertigo
On the defensive side of Vertigo, OG struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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