Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:24s01:27s
Dano de molotov (média/rodada)
6.82
Danos por HE (média/rodada)
11.73.4
USP mortas no mapa
51.6107
Dano por USP (média/rodada)
24.84.7
Danos por HE (média/rodada)
11.23.4
Galil kills no mapa
41.8161
Danos por Galil (média/rodada)
19.25.7
GLOCK kills on a map
31.4429
Danos por GLOCK (média/rodada)
11.23.9
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
64%
Nuke
47%
Ancient
33%
Overpass
18%
Mirage
13%
Anubis
6%
Vertigo
0%
Últimos 5 mapas
Inferno
64%
11
7
Nuke
80%
5
12
Ancient
83%
12
10
Overpass
57%
7
11
Mirage
63%
8
7
Anubis
62%
13
4
Vertigo
0%
2
17
Últimos 5 mapas
Inferno
0%
2
9
Nuke
33%
3
6
Ancient
50%
6
6
Overpass
75%
4
2
Mirage
50%
6
2
Anubis
56%
9
1
Vertigo
0%
0
12
Info
Match analysis of Liquid vs MIGHT by the Bo3.gg Team
In the CS2 match between Liquid and MIGHT, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by Liquid. The MVP of this match was Twistzz.
Liquid analytics
The team Liquid secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for Liquid were Twistzz contributed 16 kills and NAF contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7960 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.
The standout players for MIGHT were Snakes contributed 12 kills and djay contributed 10 kills. 4901 of total damage by MIGHT could not prevent Liquid from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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