HeadShotKings Placar Inferno (M2)

+/-

PONTOS DAS RODADAS

17

17

4

0

82

3:1

4

0

6.6

0%

16

16

6

0

92

3:3

4

0

6.4

0%

20

15

4

+5

74

3:6

4

0

6.4

0%

14

15

8

-1

64

1:2

5

1

6.0

-2%

12

19

3

-7

68

0:1

2

0

5.1

0%

Total

79

82

25

-3

379

10:13

19

1

6.1

-2%

Detonate Placar Inferno (M2)

+/-

PONTOS DAS RODADAS

20

13

4

+7

75

3:0

4

1

7.6

+15%

14

17

11

-3

91

7:3

2

1

7.2

-4%

19

17

9

+2

80

1:2

6

1

6.9

+20%

16

15

4

+1

65

0:2

4

2

5.9

+8%

13

19

6

-6

74

2:3

2

1

5.7

-2%

Total

82

81

34

+1

385

13:10

18

6

6.6

+7%

Vantagens da equipe Inferno (M2)
Info
Map Analysis of HeadShotKings vs Detonate by the Bo3.gg Team

Detonate on Inferno Analysis

Detonate demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Detonate on Inferno were PoseidoNN, who contributed 20 kills, and Zucar, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8844 overall damage.


On the defensive side of Inferno, Detonate held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HeadShotKings on Inferno Analysis

Inferno proved to be a challenging battleground for HeadShotKings, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HeadShotKings on Inferno included Arias, who contributed 17 kills, and clipzera, who added 16 kills. Despite their individual efforts, inflicting 8726 total damage, HeadShotKings couldn't prevent Detonate from securing victory on Inferno


On the defensive side of Inferno, HeadShotKings struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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