Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:28s01:30s
Danos por Deagle (média/rodada)
19.15.4
Danos por Deagle (média/rodada)
18.25.4
AK47 kills no mapa
126.732
AK47 damage (média/rodada)
62.325.3
Dano de molotov (média/rodada)
6.12
AK47 damage (média/rodada)
60.525.3
GLOCK kills on a map
31.4398
Danos por GLOCK (média/rodada)
15.23.8
Abertura kills no mapa
7.982.9135
Histórico % de êxito dos mapas Últimos 6 meses
Dust II
64%
Vertigo
50%
Overpass
40%
Ancient
29%
Nuke
24%
Inferno
15%
Mirage
3%
Últimos 5 mapas
Dust II
64%
28
5
Vertigo
0%
1
88
Overpass
65%
20
10
Ancient
71%
14
38
Nuke
47%
36
40
Inferno
58%
38
17
Mirage
64%
61
0
Últimos 5 mapas
Dust II
0%
0
7
Vertigo
50%
4
2
Overpass
25%
4
0
Ancient
100%
2
2
Nuke
71%
7
3
Inferno
43%
7
1
Mirage
67%
3
2
Info
Match analysis of Fiend vs FATE by the Bo3.gg Team
In the CS2 match between Fiend and FATE, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Nuke, and victory was secured by FATE. The MVP of this match was niki1.
FATE analytics
The team FATE secured 16 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 4 bombs during the match.
The standout players for FATE were niki1 contributed 23 kills and rafftu contributed 13 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8391 overall damage.
On the defensive side, FATE held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
Fiend analytics
The team Fiend managed to secure 3 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Fiend were REDSTAR contributed 14 kills and viltrex contributed 7 kills. 5344 of total damage by Fiend could not prevent FATE from securing the victory
On the defensive side, Fiend struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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