Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Deagle kills no mapa
61.6964
Granadas de isca lançadas
41.291
Danos por Deagle (média/rodada)
19.85.4
USP mortas no mapa
41.616
Dano por USP (média/rodada)
13.54.6
Danos por HE (média/rodada)
11.83.4
Pontuação do jogador (rodada)
36491012
Tiros (total/rodada)
9216
Múltiplos kills x-
4
Dano HE (total/rodada)
9226.8
Histórico % de êxito dos mapas Últimos 6 meses
Dust II
22%
Mirage
17%
Ancient
6%
Inferno
4%
Nuke
3%
Overpass
1%
Vertigo
0%
Últimos 5 mapas
Dust II
67%
27
5
Mirage
61%
57
0
Ancient
71%
14
39
Inferno
56%
39
14
Nuke
43%
35
40
Overpass
59%
17
12
Vertigo
0%
0
85
Últimos 5 mapas
Dust II
89%
9
13
Mirage
44%
9
21
Ancient
65%
17
4
Inferno
52%
23
1
Nuke
40%
10
11
Overpass
60%
15
8
Vertigo
0%
1
30
Info
Match analysis of Fiend vs AVE by the Bo3.gg Team
In the CS2 match between Fiend and AVE, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by AVE. The MVP of this match was Raijin.
AVE analytics
The team AVE secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for AVE were Raijin contributed 27 kills and waterfaLLZ contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10216 overall damage.
On the defensive side, AVE held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Fiend analytics
The team Fiend managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Fiend were REDSTAR contributed 24 kills and viltrex contributed 16 kills. 9109 of total damage by Fiend could not prevent AVE from securing the victory
On the defensive side, Fiend struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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