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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:29s01:26s
Dano por USP (média/rodada)
13.34.7
Danos por Galil (média/rodada)
16.85.8
GLOCK kills on a map
31.4456
Danos por GLOCK (média/rodada)
134
Tiros (total/rodada)
11316
Tiros (total/rodada)
8416
Duração do flash numa rodada (sec)
00:16s00:05s
Duração do flash numa rodada (sec)
00:17s00:05s
Duração do flash numa rodada (sec)
00:21s00:05s
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
15%
Vertigo
8%
Mirage
8%
Ancient
5%
Anubis
4%
Inferno
0%
Últimos 5 mapas
Nuke
40%
15
11
Vertigo
54%
13
6
Mirage
58%
24
1
Ancient
39%
18
11
Anubis
47%
19
1
Inferno
0%
0
44
Últimos 5 mapas
Nuke
55%
20
1
Vertigo
62%
13
7
Mirage
50%
6
16
Ancient
44%
18
6
Anubis
43%
14
5
Inferno
0%
0
34
Info
Match analysis of Monte vs ENCE by the Bo3.gg Team
In the CS2 match between Monte and ENCE, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Nuke, and victory was secured by ENCE. The MVP of this match was hades.
ENCE analytics
The team ENCE secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for ENCE were hades contributed 37 kills and Goofy contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14236 overall damage.
On the defensive side, ENCE held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Monte analytics
The team Monte managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Monte were DemQQ contributed 26 kills and kRaSnaL contributed 20 kills. 11964 of total damage by Monte could not prevent ENCE from securing the victory
On the defensive side, Monte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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