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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:26s
USP damage (avg/round)
13.34.7
Galil damage (avg/round)
16.85.8
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
134
Shots (total/round)
11316
Shots (total/round)
8416
Flash duration on a round (sec)
00:16s00:05s
Flash duration on a round (sec)
00:17s00:05s
Flash duration on a round (sec)
00:21s00:05s
Historical Maps winrate Last 6 months
Nuke
15%
Vertigo
8%
Mirage
8%
Ancient
5%
Anubis
4%
Inferno
0%
Last 5 maps
Nuke
40%
15
11
Vertigo
54%
13
6
Mirage
58%
24
1
Ancient
39%
18
11
Anubis
47%
19
1
Inferno
0%
0
44
Last 5 maps
Nuke
55%
20
1
Vertigo
62%
13
7
Mirage
50%
6
16
Ancient
44%
18
6
Anubis
43%
14
5
Inferno
0%
0
34
Info
Match analysis of Monte vs ENCE by the Bo3.gg Team
In the CS2 match between Monte and ENCE, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Nuke, and victory was secured by ENCE. The MVP of this match was hades.
ENCE analytics
The team ENCE secured 26 out of 39 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 13 bombs during the match.
The standout players for ENCE were hades contributed 37 kills and Goofy contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14236 overall damage.
On the defensive side, ENCE held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
Monte analytics
The team Monte managed to secure 13 out of 39 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Monte were DemQQ contributed 26 kills and kRaSnaL contributed 20 kills. 11964 of total damage by Monte could not prevent ENCE from securing the victory
On the defensive side, Monte struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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