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ARCRED Placar Vertigo (M0)

+/-

PONTOS DAS RODADAS

15

13

2

+2

105

2:0

3

0

7.3

+16%

13

14

1

-1

82

0:1

4

0

6.0

-7%

8

12

2

-4

58

1:0

2

0

5.4

-22%

12

16

2

-4

67

2:5

4

0

5.0

-11%

1

15

1

-14

15

0:6

0

0

2.3

-67%

Total

49

70

8

-21

326

5:12

13

0

5.2

-18%

Metizport Placar Vertigo (M0)

+/-

PONTOS DAS RODADAS

MVP

17

10

4

+7

110

3:2

5

2

8.5

+24%

14

9

5

+5

91

2:0

4

0

7.1

+30%

15

13

4

+2

91

3:0

4

0

7.1

+11%

12

9

4

+3

78

3:1

4

1

6.7

+19%

12

9

2

+3

62

1:2

3

0

6.0

+3%

Total

70

50

19

+20

432

12:5

20

3

7.1

+17%

Vantagens da equipe Vertigo (M0)
Info
Map Analysis of ARCRED vs Metizport by the Bo3.gg Team

Metizport on Vertigo Analysis

Metizport demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Metizport on Vertigo were nilo, who contributed 17 kills, and Jackinho, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7345 overall damage.


On the defensive side of Vertigo, Metizport held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Vertigo Analysis

Vertigo proved to be a challenging battleground for ARCRED, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Vertigo included DSSj, who contributed 15 kills, and Ryujin, who added 13 kills. Despite their individual efforts, inflicting 5550 total damage, ARCRED couldn't prevent Metizport from securing victory on Vertigo


On the defensive side of Vertigo, ARCRED struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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