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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
A sequência de vitórias das rodadas
123
Planta de bombas rápidas (seg )
00:25s01:26s
Galil kills no mapa
51.8171
Danos por Galil (média/rodada)
33.15.8
Danos por Galil (média/rodada)
19.65.8
Danos por HE (média/rodada)
12.13.4
AK47 kills no mapa
136.5888
AK47 damage (média/rodada)
85.425.3
Galil kills no mapa
31.8171
Danos por Galil (média/rodada)
16.15.8
Histórico % de êxito dos mapas Últimos 6 meses
Anubis
51%
Nuke
42%
Ancient
37%
Vertigo
24%
Mirage
24%
Inferno
17%
Overpass
0%
Últimos 5 mapas
Anubis
33%
6
5
Nuke
0%
0
14
Ancient
33%
6
6
Vertigo
33%
3
5
Mirage
0%
0
19
Inferno
33%
3
3
Overpass
0%
2
4
Últimos 5 mapas
Anubis
84%
32
1
Nuke
42%
33
16
Ancient
70%
23
23
Vertigo
57%
23
14
Mirage
24%
29
34
Inferno
50%
18
16
Overpass
0%
0
72
Info
Match analysis of 2GAME vs Sharks by the Bo3.gg Team
In the CS2 match between 2GAME and Sharks, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Anubis, and victory was secured by Sharks. The MVP of this match was doc.
Sharks analytics
The team Sharks secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 2 bombs during the match.
The standout players for Sharks were doc contributed 24 kills and rdnzao contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7442 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
2GAME analytics
The team 2GAME managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for 2GAME were vhz contributed 9 kills and SaNt0S contributed 10 kills. 4208 of total damage by 2GAME could not prevent Sharks from securing the victory
On the defensive side, 2GAME struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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