Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Danos por Galil (média/rodada)
16.85.8
Flash cego no mapa (opp)
5229
Danos por M4A1 (média/rodada)
46.616.3
Fumaça lançada no mapa
1914.6931
USP mortas no mapa
41.6074
Dano por USP (média/rodada)
18.34.7
Danos por GLOCK (média/rodada)
11.14
Porcentagem de tiros na cabeça
42%15%
Danos por M4A1 (média/rodada)
5216.3
Tiros (total/rodada)
13316
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
80%
Vertigo
13%
Mirage
12%
Anubis
7%
Ancient
4%
Inferno
2%
Dust II
0%
Últimos 5 mapas
Nuke
0%
0
20
Vertigo
75%
4
6
Mirage
57%
7
1
Anubis
75%
12
0
Ancient
50%
14
0
Inferno
60%
5
5
Dust II
0%
0
1
Últimos 5 mapas
Nuke
80%
5
28
Vertigo
88%
8
22
Mirage
69%
16
7
Anubis
68%
22
7
Ancient
54%
26
8
Inferno
62%
26
0
Dust II
0%
0
4
Info
Match analysis of 1WIN vs BLEED by the Bo3.gg Team
In the CS2 match between 1WIN and BLEED, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Anubis, and victory was secured by 1WIN. The MVP of this match was Jyo.
1WIN analytics
The team 1WIN secured 26 out of 39 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Anubis. They also successfully set 9 bombs during the match.
The standout players for 1WIN were Jyo contributed 36 kills and Ryujin contributed 27 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15097 overall damage.
On the defensive side, 1WIN held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control proved to be crucial.
BLEED analytics
The team BLEED managed to secure 13 out of 39 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 6 plants during the match did not lead the team to victory.
The standout players for BLEED were CYPHER contributed 23 kills and faveN contributed 22 kills. 11487 of total damage by BLEED could not prevent 1WIN from securing the victory
On the defensive side, BLEED struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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