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Registros Inferno
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Dano de molotov (média/rodada)
8.62
Danos por HE (média/rodada)
15.63.4
Duração do flash no mapa (sec)
01:57s00:38s
Flash cego no mapa (opp)
6229
Fumaça lançada no mapa
2214.8354
Danos por HE (média/rodada)
16.83.4
USP mortas no mapa
41.6107
Dano por USP (média/rodada)
16.74.7
Pontuação do jogador (rodada)
37481011
Danos (total/rodada)
38573
Histórico % de êxito dos mapas Últimos 6 meses
Vertigo
50%
Overpass
39%
Mirage
23%
Anubis
23%
Ancient
17%
Nuke
12%
Inferno
8%
Últimos 5 mapas
Vertigo
50%
4
20
Overpass
64%
11
16
Mirage
33%
9
18
Anubis
67%
21
4
Ancient
57%
23
7
Nuke
62%
13
6
Inferno
57%
14
16
Últimos 5 mapas
Vertigo
0%
0
22
Overpass
25%
4
17
Mirage
56%
16
2
Anubis
44%
18
1
Ancient
40%
15
3
Nuke
50%
10
12
Inferno
65%
20
1
Info
Map Analysis of 00NATION vs sYnck by the Bo3.gg Team
sYnck on Inferno Analysis
sYnck demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for sYnck on Inferno were eku, who contributed 20 kills, and Jyo, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7967 overall damage.
On the defensive side of Inferno, sYnck held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
00NATION on Inferno Analysis
Inferno proved to be a challenging battleground for 00NATION, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 00NATION on Inferno included VLDN, who contributed 21 kills, and FASHR, who added 18 kills. Despite their individual efforts, inflicting 8536 total damage, 00NATION couldn't prevent sYnck from securing victory on Inferno
On the defensive side of Inferno, 00NATION struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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