Topa
Alexey Topchienko
Topa settings
Mouse settings
DPI40054%
Sensitivity1.62%
eDPI6403%
Zoom Sensitivity176%
Hz400011%
Windows Sensitivity693%
sensitivity 1.6; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.39
0.31
Headshots %
65.4%
46%
Shots
12.69
12.28
Accuracy
14.9%
17%
Sensitivity compare
Avg 1.58
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance5
Fixed Gap0
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CSGO-GKF62-DiSft-nm4Ky-spG5o-aK6FP
Accuracy statslast 6 months
Body part
Hits%
Head
2.1K27%
Chest
3.7K48%
Stomach
80411%
Arms
81411%
Legs
2593%
Video Settings
previewVideo
Resolution1280x96053%
Aspect Ratio4:371%
Display ModeFullscreen91%
Scaling ModeBlack Bars11%
Advanced Video
Boost Player ContrastUnknown38%
V-SyncUnknown38%
NVIDIA Reflex Low LatencyUnknown61%
NVIDIA G SyncUnknown71%
Maximum FPS In GameUnknown71%
Multisampling Anti Aliasing ModeUnknown38%
Global Shadow QualityUnknown46%
Dynamic ShadowsUnknown71%
Model Texture DetailUnknown38%
Texture Filtering ModeUnknown38%
Shader DetailUnknown42%
Particle DetailUnknown61%
Ambient OcclusionUnknown61%
High Dynamic RangeUnknown61%
Fidelity FX Super ResolutionUnknown61%
viewmodel
previewFOV6880%
Offset X2.575%
Offset Y067%
Offset Z-1.571%
Preset Pos264%
BobUnknown46%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.246
0.24
AK47 damage
24.83
24.98
AWP kills
0.005
0.081
AWP damage
0.31
7.39
M4A1 kills
0.175
0.114
M4A1 damage
17.64
11.76
HUD
previewHUD Scale0.8514%
HUD ColorAqua1%
Radar
previewRadar Centers The PlayerNo10%
Radar Is RotatingYes63%
Toggle Shape With ScoreboardYes55%
Radar HUD Size0.92%
Radar Map Zoom0.415%
FAQ
Topa is currently playing for Passion UA, having joined them on January 4, 2025. This move marks his return to active competition after a period as a free agent, showcasing his ongoing presence in the professional CS2 scene.
Topa's career has seen him move through several organizations, beginning with Windigo Academy and progressing through teams like Vengeance, Natus Vincere Junior, Ambush Esport, IKLA, and multiple stints as a free agent. His most recent transfer to Passion UA in 2025 highlights his adaptability and persistence in the competitive CS2 landscape.
Topa currently uses a sensitivity of 1.6 with a DPI of 400, resulting in an eDPI of 640. This relatively low sensitivity is favored by many professional players for the precision it offers during aiming, allowing for controlled and accurate crosshair movements, especially in high-stakes situations.
Topa plays with a 4000 Hz mouse polling rate, which, while not directly a monitor refresh rate, indicates his commitment to high responsiveness and minimal input lag. Using such a high polling rate ensures that every movement is registered swiftly, giving him a competitive edge in fast-paced duels.
Topa uses a classic static crosshair with a compact design, featuring minimal gap and thickness, and no center dot. This minimalist approach reduces visual distractions and allows for pinpoint accuracy, ideal for precise aiming during intense firefights.
Topa sets his HUD color to Aqua and scales it down to 0.85. A smaller, distinctively colored HUD can make essential information stand out without cluttering the screen, enabling him to maintain focus on the action while still being aware of critical game data.
Topa plays on a 1280x960 resolution with a 4:3 aspect ratio and black bars scaling in fullscreen mode. This classic setup is popular among professionals as it narrows the field of view, making enemy models appear larger and potentially easier to spot in competitive matches.
Topa uses a radar HUD size of 0.9 and a map zoom of 0.4, with the radar set to rotate and not center on the player. This configuration allows for a broader view of the map, helping him track teammates and opponents' movements more effectively, which is crucial for strategic decision-making.
Topa's viewmodel is set with a field of view of 68, offset values that position the weapon model slightly to the side, and preset position 2. These settings maximize visibility of the play area by keeping weapon models less obtrusive, allowing for clearer sightlines during engagements.
Yes, Topa has had several periods of inactivity, often transitioning to free agent status between teams. These intervals suggest a career marked by both resilience and adaptability, as he has continually re-entered the competitive scene with new organizations, demonstrating his ongoing commitment to professional play.
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