Obnoks

Nico Garczarczyk

Obnoks settings

Download Obnoks config 2026
Obnoks settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Hz100067%
Windows Sensitivity689%
DPI40038%
Sensitivity0.3330%
eDPI131.20%
Scoped Sensitivity168%
ADS SensitivityUnknown45%
Raw Input BufferOn57%
sensitivity 0.333
AIM Stats

Stats

Value

Avg

Overall avg

There are currently no data

Sensitivity compare

Avg 1.53

Video Settings
preview
Graphics Quality
Improve ClarityOff67%
Texture QualityLow76%
UI QualityLow75%
Experimental SharpeningOff64%
BloomOff62%
DistortionOff77%
V-SyncOff25%
Detail QualityLow78%
Anisotropic Filtering1x32%
Multithreaded RenderingOn76%
Material QualityLow78%
VignetteOff76%
Anti AliasingNone33%
Cast ShadowsOff73%
General
Resolution1920x108028%
Aspect Ratio16:930%
Display ModeFullscreen93%
Aspect Ratio MethodLetterbox30%
Accessibility
Enemy Highlight ColorPurple (Tritanopia)7%
Keybinds
equip_primary_weapon
1
jump
Space Bar
equip_melee_weapon
3
use_object
Mouse 5
equip_secondary_weapon
2
use_equip_ability2
Q
use_equip_ability3
V
use_equip_ability_ultimate
5
use_equip_ability1
X
equip_spike
4
walk
L-Shift
crouch
L-Ctrl
FAQ
Obnoks utilizes a sensitivity of 0.333 with a DPI setting of 400, resulting in an effective eDPI of 131.2. This relatively low sensitivity setup is popular among professional players as it allows for finer control and greater precision during high-stakes aiming, especially when tracking and flicking onto targets.
Obnoks relies on the Razer Deathadder V3 Pro Black for his mouse and complements it with the Razer Gigantus V2 mousepad. This combination is known for its lightweight design and consistent glide, offering the responsiveness and accuracy needed for top-tier Valorant gameplay.
Obnoks plays on the AOC AG254FG monitor, a model renowned for its high refresh rate and fast response times. This monitor ensures that he experiences minimal input lag and smooth visuals, providing a competitive edge during fast-paced matches where every millisecond counts.
Obnoks opts for a performance-focused setup, with all major effects like bloom, vignette, distortion, and cast shadows turned off and quality settings such as UI, detail, texture, and material quality set to low. He plays at a 1920x1080 resolution in fullscreen mode and uses multithreaded rendering, ensuring maximum frame rates and minimal distractions for optimal competitive play.
Obnoks customizes his keybinds for efficiency, using Space Bar to jump, L-Shift to walk, L-Ctrl to crouch, and Mouse 5 for using objects. His abilities are mapped to accessible keys, with X, Q, and V for his three abilities, while his ultimate is set to 5, enabling quick and intuitive access during intense rounds.
Obnoks uses the Razer BlackShark V2 Pro White headset and Razer Moray Green (Unreleased) earphones. These premium audio devices are designed to deliver precise positional audio, which can greatly enhance his ability to detect enemy footsteps and cues, providing crucial information in high-level play.
Obnoks sets his minimap size to 1.2 with a zoom of 1 and keeps the minimap vision cones enabled. He also shows map region names always and uses the 'Based On Side' fixed orientation, which together help him maintain excellent map awareness and quickly interpret information about teammates and opponents.
Obnoks utilizes the 'Purple (Tritanopia)' enemy highlight color, a setting often chosen for better visibility and contrast against most map backgrounds, making it easier to spot opponents quickly and reducing visual confusion during hectic engagements.
Obnoks uses the Razer Huntsman V3 Pro TKL Black keyboard, a tenkeyless mechanical keyboard that provides fast actuation and a compact layout. This setup allows for efficient keypresses and more desk space for wide mouse movements, both critical for high-level Valorant play.
Obnoks sets his mouse polling rate to 1000Hz and enables raw input buffer, ensuring the fastest and most accurate translation of his hand movements to in-game actions. These settings minimize input delay and eliminate interference from Windows mouse acceleration, providing the most consistent and responsive aim possible.
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