Flashback
Cho Min-hyuk
Flashback settings
Download Flashback config 2026
Flashback settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI1604%
Scoped Sensitivity168%
DPI160012%
Windows Sensitivity689%
Sensitivity0.12%
Hz400015%
ADS Sensitivity142%
Raw Input BufferOn57%
sensitivity 0.1
AIM Stats
Stats
Value
Avg
Overall avg
There are currently no data
Sensitivity compare
Avg 1.53
Video Settings
previewGeneral
Aspect Ratio MethodFill69%
Resolution1920x108028%
Aspect Ratio16:930%
Display ModeFullscreen93%
Graphics Quality
Anisotropic Filtering4x23%
DistortionOff77%
V-SyncOff24%
Multithreaded RenderingOn76%
Detail QualityLow77%
Experimental SharpeningOff63%
UI QualityLow75%
Anti AliasingMSAA 4x33%
Improve ClarityOff68%
BloomOff62%
Material QualityLow77%
Texture QualityLow75%
VignetteOff76%
Cast ShadowsOff73%
Accessibility
Enemy Highlight ColorRed (Default)10%
FAQ
Flashback currently uses a mouse sensitivity of 0.25 paired with an 800 DPI setting, resulting in an effective DPI (eDPI) of 200. This configuration offers a balanced trade-off between precise crosshair control for accurate shots and enough speed for swift movements, which is particularly beneficial in high-stakes duels and rapid retake scenarios.
Flashback utilizes a custom crosshair code designed for clarity and minimal distraction: it features a distinct color (cyan), thin lines, and a small gap, with outlines and a subtle opacity. This setup ensures the crosshair remains visible against all backgrounds while keeping the center unobstructed, allowing for precise headshots without visual clutter during intense firefights.
Flashback plays on the ZOWIE XL2566K monitor, which is renowned for its high refresh rate and low input lag. This monitor supports extremely fast frame rendering, providing him with smoother visuals and faster response times, both crucial for spotting and reacting to enemies in fast-paced Valorant matches.
Flashback opts for a 1920x1080 resolution and sets most graphics options such as bloom, vignette, distortion, and cast shadows to off, with low settings for texture, material, and detail quality. This minimalist approach maximizes frame rates and reduces visual distractions, ensuring consistent performance and clearer enemy visibility.
Yes, Flashback enables the raw input buffer, which ensures that mouse movements are registered directly by the game without interference from the operating system. This results in more accurate and consistent aiming, a critical factor for maintaining precision during high-level play.
Flashback sets his minimap size to 1.1 and zoom to 0.9, with the orientation based on side and player centering turned off. These settings provide a slightly larger field of view on the minimap without excessive zoom, allowing him to quickly gather information about enemy positions and team movements without losing situational awareness.
Flashback uses the Razer Viper V3 Pro Gengar Edition, a lightweight and responsive mouse favored for its precision sensor and ergonomic design. This choice allows for swift flicks and steady tracking, supporting both micro-adjustments and rapid directional changes essential for high-level Valorant gameplay.
Flashback relies on the Razer BlackShark V2 Pro White headset, complemented by Shure SE215 Clear earphones. This combination ensures clear directional audio cues and minimal latency, enabling him to accurately pinpoint enemy footsteps and utility usage, which is vital for making quick strategic decisions in matches.
Over time, Flashback has experimented with various DPI settings (800, 1600, 400) and sensitivities (ranging from 0.1 to 0.4), reflecting his ongoing commitment to refining his aim and comfort. This adaptability suggests a willingness to tweak his setup for optimal performance as his playstyle and the game's meta evolve.
Flashback utilizes the Wooting 80HE Black keyboard, known for its rapid analog input and customizable actuation, paired with the Steady Winners HAVOC mousepad. This combination provides him with responsive keypresses and a consistent glide surface, supporting fast movement execution and precise aiming stability during intense matches.
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