Djoko

Thomas Pavoni

Djoko settings

Download Djoko config 2026
GenOne Djoko settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI80011%
DPI80046%
Hz100065%
Zoom Sensitivity0.700%
Sensitivity15%
Windows Sensitivity688%
zoom_sensitivity 0.70; sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.43

0.31

Headshots %

63.5%

46%

Shots

13.74

12.28

Accuracy

15%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-7
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-28T05:25:58.766+00:00
Updated At2026-08-28T05:25:58.766+00:00
StyleClassic Static
ColorRed
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

3.1K29%

Chest

5K47%

Stomach

1.1K11%

Arms

1.1K10%

Legs

4054%

Video Settings
preview
Advanced Video
Particle DetailLow43%
Boost Player ContrastDisabled17%
Multisampling Anti Aliasing Mode4x MSAA30%
Shader DetailHigh12%
Maximum FPS In GameUnknown58%
V-SyncDisabled45%
Dynamic ShadowsUnknown58%
NVIDIA G SyncUnknown58%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
NVIDIA Reflex Low LatencyDisabled20%
Global Shadow QualityHigh37%
Model Texture DetailLow51%
Texture Filtering ModeBilinear38%
Ambient OcclusionDisabled29%
High Dynamic RangePerformance9%
Video
Resolution1280x10245%
Aspect Ratio5:45%
Display ModeFullscreen94%
Scaling ModeStretched75%
viewmodel
preview
Preset Pos017%
BobFalse61%
Offset X2.580%
Offset Z-1.573%
FOV6884%
Offset Y069%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.252

0.24

AK47 damage

24.36

24.98

AWP kills

0.004

0.081

AWP damage

0.37

7.39

M4A1 kills

0.076

0.114

M4A1 damage

7.74

11.76

HUD ColorTeam Color30%
HUD Scale0.8511%
Radar
preview
Radar Map Zoom0.750%
Toggle Shape With ScoreboardYes61%
Radar HUD Size0.850%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
FAQ
Djoko uses the Logitech G Pro X Superlight Black mouse set to 800 DPI with a sensitivity of 1, resulting in an eDPI of 800. This combination is favored by many professional players as it offers a balance between precision and swift movement, allowing for both accurate aiming and quick turns during high-pressure situations. His mouse is also set to a polling rate of 1000Hz, ensuring minimal input lag for responsive gameplay.
Djoko's crosshair is customized using the 'Classic Static' style with a minimalistic setup: it features a very small gap (-7), short length, and thin lines, with no center dot or outline. The crosshair is colored red, which stands out against most maps and player models, aiding in target acquisition. This compact and static design minimizes distractions, enabling precise and consistent aiming during intense firefights.
Djoko plays on a ZOWIE XL2546K monitor, renowned for its high refresh rate and low input lag, which are crucial for competitive shooters. His in-game resolution is set to 1280x1024 with a 5:4 aspect ratio, stretched to fullscreen. This stretched resolution makes player models appear wider, potentially making them easier to spot and react to, a common preference among professional players for improving target visibility.
Djoko uses the Wooting 60HE+, a keyboard known for its analog input capabilities and rapid actuation. While specific keybinds are not detailed in his profile, the choice of this keyboard suggests a preference for highly customizable and responsive controls. This enables him to fine-tune his movement and actions, which can be a significant advantage in fast-paced matches where every millisecond counts.
Djoko prioritizes both performance and visibility by disabling V-Sync, setting shader and global shadow quality to high, but keeping particle and model texture details low. He also disables ambient occlusion and boost player contrast, and selects bilinear texture filtering. This mix of settings ensures smooth gameplay with high frame rates, while maintaining important visual cues like player shadows and outlines for situational awareness.
Djoko uses the HyperX Cloud II headset, a popular choice among esports professionals for its clear positional audio and comfort during long sessions. While his specific in-game audio settings aren't listed, the headset’s reputation suggests he values crisp sound cues such as footsteps and grenade throws, which are critical for gaining an edge in competitive matches.
Djoko’s viewmodel is set with a field of view of 68, with the weapon model positioned more to the side and slightly lower (offset_x 2.5, offset_y 0, offset_z -1.5). This setup reduces the amount of screen space blocked by the weapon, allowing for a clearer view of the environment and incoming threats, which is particularly advantageous for quick target spotting and reaction.
Djoko’s radar is configured with a HUD size of 0.85 and a map zoom of 0.75, and it is set to rotate and center on the player. He also enables toggling the radar shape with the scoreboard. These settings ensure that essential information is always visible and easy to interpret, helping him keep track of teammates and enemy positions without losing focus on the action.
Djoko’s system is equipped with an Intel Core i9-11900K processor and an NVIDIA GeForce RTX 3080 graphics card. This high-end combination delivers exceptional performance, ensuring consistently high frame rates and fast load times, which are vital for minimizing input lag and maintaining a competitive edge in fast-paced FPS games like Counter-Strike 2.
Based on the profile data, Djoko's current settings and equipment reflect his latest preferences, but there is evidence of historical changes in his viewmodel configuration, such as adjustments to field of view and weapon offsets. This suggests that he periodically fine-tunes his setup to adapt to evolving gameplay needs or personal comfort, highlighting the importance of continually optimizing technical settings to maintain peak performance.
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