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47
72
20
-25
297
5:13
12
2
-18%
Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:29s01:26s
Szybkie podłożenie bomby (sec)
00:33s01:26s
Obrażenia od granatu (avg/round)
13.63.4
Rzucenie dymówki na mapie
1614.6931
Obrażenia od koktajla Mołotowa (śr./runda)
7.12
Oślepienie flashem na mapie (opp)
6129
Obrażenia od koktajla Mołotowa (śr./runda)
72
Wynik gracza (runda)
38991011
Strzały (total/round)
9016
Multikill x-
4
Informacja
Map Analysis of Young Ninjas vs 3DMAX by the Bo3.gg Team
3DMAX on Ancient Analysis
3DMAX demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 3DMAX on Ancient were Maka, who contributed 15 kills, and Lucky, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7350 overall damage.
On the defensive side of Ancient, 3DMAX held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Ancient Analysis
Ancient proved to be a challenging battleground for Young Ninjas, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Ancient included MisteM, who contributed 13 kills, and jocab, who added 12 kills. Despite their individual efforts, inflicting 5340 total damage, Young Ninjas couldn't prevent 3DMAX from securing victory on Ancient
On the defensive side of Ancient, Young Ninjas struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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