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116
127
39
-11
376
18:16
28
3
Mirage6.1
+2%
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Czas trwania oślepienia flashem na mapie (sec)
02:05s00:39s
Obrażenia od M4A4 (avg/round)
37.312.7
Zabójstwa za pomocą Desert Eagle na mapie
61.6964
Wynik gracza (runda)
45801012
Wynik gracza (runda)
37951012
Strzały (total/round)
10616
Wynik gracza (runda)
44521012
Wynik gracza (runda)
40391012
Asy gracza
1
Asy gracza
1
Składy
Skład
Zastępca
Zastępca
Zastępca
Zastępca
Zastępca
Skład
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Inferno
100%
Overpass
100%
Ancient
100%
Vertigo
50%
Nuke
50%
Mirage
35%
Dust II
0%
Ostatnie 5 map
Inferno
0%
2
1
Overpass
0%
0
4
Ancient
0%
0
0
Vertigo
100%
3
0
Nuke
0%
0
5
Mirage
40%
5
0
Dust II
0%
0
0
Ostatnie 5 map
Inferno
100%
1
1
Overpass
100%
1
5
Ancient
100%
1
4
Vertigo
50%
4
0
Nuke
50%
2
2
Mirage
75%
4
0
Dust II
0%
3
4
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- lwlw
- wwlwl
Informacja
Match analysis of Villainous vs Take Flyte by the Bo3.gg Team
In the CS2 match between Villainous and Take Flyte, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Mirage, and victory was secured by Take Flyte. The MVP of this match was farg.
Take Flyte analytics
The team Take Flyte secured 19 out of 34 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 3 bombs during the match.
The standout players for Take Flyte were farg contributed 29 kills and Umar contributed 26 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14017 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
Villainous analytics
The team Villainous managed to secure 15 out of 34 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Villainous were omniscient contributed 32 kills and tatm contributed 25 kills. 12777 of total damage by Villainous could not prevent Take Flyte from securing the victory
On the defensive side, Villainous struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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