0 Commentaires
116
127
39
-11
376
18:16
28
3
Mirage6.1
+2%
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Durée des éblouissements par flash en moyenne sur une carte (sec)
02:05s00:39s
Dégâts avec M4A4 en moyenne (par tour)
37.312.7
Éliminations avec Desert Eagle en moyenne par carte
61.6964
Score du joueur (round)
45801012
Score du joueur (round)
37951012
Tirs (total/round)
10616
Score du joueur (round)
44521012
Score du joueur (round)
40391012
As du joueur
1
As du joueur
1
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
- Titulaire
- Titulaire
- Titulaire
- Titulaire
- Titulaire
Historique Taux de victoire par carte 6 derniers mois
Inferno
100%
Overpass
100%
Ancient
100%
Vertigo
50%
Nuke
50%
Mirage
35%
Dust II
0%
Dernières 5 cartes
Inferno
0%
2
1
Overpass
0%
0
4
Ancient
0%
0
0
Vertigo
100%
3
0
Nuke
0%
0
5
Mirage
40%
5
0
Dust II
0%
0
0
Dernières 5 cartes
Inferno
100%
1
1
Overpass
100%
1
5
Ancient
100%
1
4
Vertigo
50%
4
0
Nuke
50%
2
2
Mirage
75%
4
0
Dust II
0%
3
4
Derniers résultats
Face à face
Matchs précédents
- pgpg
- ggpgp
Informations
Match analysis of Villainous vs Take Flyte by the Bo3.gg Team
In the CS2 match between Villainous and Take Flyte, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Mirage, and victory was secured by Take Flyte. The MVP of this match was farg.
Take Flyte analytics
The team Take Flyte secured 19 out of 34 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 3 bombs during the match.
The standout players for Take Flyte were farg contributed 29 kills and Umar contributed 26 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14017 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
Villainous analytics
The team Villainous managed to secure 15 out of 34 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Villainous were omniscient contributed 32 kills and tatm contributed 25 kills. 12777 of total damage by Villainous could not prevent Take Flyte from securing the victory
On the defensive side, Villainous struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Commentaires