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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybka Runda (sec)
00:30s01:55s
Wynik gracza (runda)
47681011
Multikill x-
4
Multikill x-
4
Clutch (przeciwnicy)
2
Clutch (przeciwnicy)
3
Zabójstwa za pomocą GLOCK na mapie
31.4456
Zabójstwa za pomocą USP na mapie
41.6074
Obrażenia (total/round)
50073
Wynik gracza (runda)
36031011
Składy
Skład
Skład
Starter
Starter
Starter
Starter
Starter
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Ancient
38%
Inferno
31%
Vertigo
23%
Mirage
22%
Anubis
22%
Overpass
0%
Nuke
0%
Ostatnie 5 map
Ancient
74%
34
0
Inferno
33%
9
8
Vertigo
73%
11
4
Mirage
55%
11
8
Anubis
47%
17
1
Overpass
0%
1
19
Nuke
43%
7
2
Ostatnie 5 map
Ancient
36%
14
6
Inferno
64%
11
4
Vertigo
50%
12
5
Mirage
33%
9
4
Anubis
25%
8
10
Overpass
0%
1
18
Nuke
43%
14
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- wrwww
- wlwlw
Informacja
Match analysis of ThunderFlash vs Enterprise by the Bo3.gg Team
In the CS2 match between ThunderFlash and Enterprise, a series of thrilling battles unfolded with a score of 3-0, on the following maps: Ancient, Vertigo, Anubis, and victory was secured by ThunderFlash. The MVP of this match was AdrieN.
ThunderFlash analytics
The team ThunderFlash secured 48 out of 86 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Vertigo, Anubis. They also successfully set 8 bombs during the match.
The standout players for ThunderFlash were AdrieN contributed 67 kills and yukitoro contributed 64 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 31915 overall damage.
On the defensive side, ThunderFlash held their ground firmly, successfully defending 23 bomb plants. Their defensive coordination and site control proved to be crucial.
Enterprise analytics
The team Enterprise managed to secure 38 out of 86 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 9 plants during the match did not lead the team to victory.
The standout players for Enterprise were bajmi contributed 57 kills and fr3nd contributed 64 kills. 32356 of total damage by Enterprise could not prevent ThunderFlash from securing the victory
On the defensive side, Enterprise struggled to hold their ground, successfully defending 16 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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