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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą USP na mapie
31.6027
Zabójstwa za pomocą GLOCK na mapie
31.4482
Clutch (przeciwnicy)
2
Zabójstwa kolegów z drużyny
1
Zabójstwa za pomocą AK47 na mapie
176.5019
Szybka Runda (sec)
00:16s01:55s
Obrażenia (total/round)
39373
Wynik gracza (runda)
38241010
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Dust II
86%
Mirage
59%
Anubis
33%
Inferno
25%
Vertigo
25%
Nuke
17%
Ancient
15%
Ostatnie 5 map
Dust II
0%
0
2
Mirage
21%
14
4
Anubis
67%
3
3
Inferno
75%
4
14
Vertigo
25%
4
14
Nuke
67%
6
10
Ancient
40%
10
5
Ostatnie 5 map
Dust II
86%
7
1
Mirage
80%
10
1
Anubis
100%
5
0
Inferno
100%
3
4
Vertigo
0%
0
3
Nuke
50%
2
1
Ancient
55%
11
1
Ostatnie wyniki
Łeb w łeb
Informacja
Match analysis of MIGHT vs undefined by the Bo3.gg Team
In the CS2 match between MIGHT and undefined, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Mirage, and victory was secured by undefined. The MVP of this match was chop.
undefined analytics
The team undefined secured 30 out of 46 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 13 bombs during the match.
The standout players for undefined were chop contributed 37 kills and BeaKie contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17244 overall damage.
On the defensive side, undefined held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 16 out of 46 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for MIGHT were Jonji contributed 30 kills and PwnAlone contributed 24 kills. 15240 of total damage by MIGHT could not prevent undefined from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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