Case Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

MVP

22

8

0

+14

122

4:1

7

2

8.9

+70%

15

7

3

+8

85

2:1

4

2

7.0

+37%

11

8

7

+3

90

2:1

3

1

6.6

+12%

12

13

6

-1

90

3:1

2

0

6.0

-6%

12

11

2

+1

81

1:0

3

0

5.8

+13%

Ogółeml

72

47

18

+25

467

12:4

19

5

6.9

+25%

AJF Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

18

14

5

+4

129

0:0

6

0

7.6

+23%

10

14

2

-4

63

0:1

2

1

5.7

-20%

10

15

2

-5

74

0:5

3

1

5.5

-3%

5

15

5

-10

51

4:4

0

0

4.7

-34%

4

14

4

-10

37

0:2

0

0

3.8

-47%

Ogółeml

47

72

18

-25

354

4:12

11

2

5.5

-16%

Przewaga drużyn Ancient (M1)
Informacja
Map Analysis of Case vs AJF by the Bo3.gg Team

Case on Ancient Analysis

Case demonstrated their prowers on Ancient, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Case on Ancient were zmb, who contributed 22 kills, and yepz, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7468 overall damage.


On the defensive side of Ancient, Case held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


AJF on Ancient Analysis

Ancient proved to be a challenging battleground for AJF, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for AJF on Ancient included urban0, who contributed 18 kills, and Pigo, who added 10 kills. Despite their individual efforts, inflicting 5656 total damage, AJF couldn't prevent Case from securing victory on Ancient


On the defensive side of Ancient, AJF struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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