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21:17, 31.03.2023
The developers have released the second patch in two days for Counter-Strike 2, focusing on the interface and graphics, while also addressing minor fixes to Dust 2, which remains the only map in matchmaking.
Release Notes for 3/31/2023
[NETWORKING]
- Multiple network optimizations.
- The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.
[UI]
- Added Defuse Kit to team equipment display.
- Scoreboard - Various font and style changes
- Adjusted voting panel to more closely match other UI
[VISUALS]
- Continued physically based rendering (PBR) compatibility adjustments to stickers:
-- Brightened some sticker styles for better contrast
-- Added some functionality to support fine-tuning individual items in future content adjustments.
- Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models.
- Various improvements to character models.
- Continued improvements to inspect/reload behavior.
[DUST II]
- Various adjustments to clipping and materials.
- Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn't.
[MISC]
- Restored functionality for adding/removing bots while playing offline.
- Restored spray menu functionality.
- Restored radio command functionality.- Fixes for various crashes.
It should be reminded that in addition to everyone waiting for new maps to be added to Counter-Strike 2, many pro-players are paying attention to the somewhat inaccurate movement in the game and are somewhat dissatisfied with the hitbox system, which, in their opinion, feels as if playing on a 64-tick server. Will the game be polished by the summer release, taking into account all the wishes of esports players? Only time will tell.
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