According to Pavel Dyundyk, dataminer and creator of the SteamDB service, Valve paid $150,000 each to the creators of Anubis and Tuscan maps. He published this information on his Twitter account.
The API of the CS:GO items, for some reason, includes internal data, among which there are such things as:
One-time payment for the Anubis map ($150 thousand)
One-time payment for the Tuscan card ($150 thousand)
The dataminer also disclosed the details of the scheme from Valve.
After talking to some map creators, Valve asks them to create a hidden skin so they can adjust the income stream from the workshop. Valve then makes "payments" in the item scheme, which are eventually tied to the workshop item.
It's a hack that allows you to pay cartographers as if they've done a skin.
Earlier, the developer of the Anubis map for the CS:GO game, Roald Roald van der Scheer, talked about how Valve pays designers to use their maps. He claims that Valve pays a certain amount for every day the location is in an active map pool, and if the developer transfers the rights to his map to the company, then it offers a one-time payment for two years of rent.
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