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09:53, 26.01.2024
The passage of the team PERA to ESL Pro League Season 19 caused significant outrage in the community of professional CS2 players due to accusations of cheating. The last time such accusations were heard was during the PGL Major Copenhagen 2024: European Qualifier B, where CEO IKLA drew attention to PERA's suspicious play, but no sanctions were applied.
Famous players, such as Flatron "juanflatroo" Halimi from Guild Eagles, expressed their outrage, stating that many teams use cheats, and it becomes 100% obvious.
Unacceptable, so many teams doing it 100% obvious, does anyone even give a fuck about it wowowowo
Dionis "sinnopsyy" Budici, the captain of the Kosvar team, which actually lost to PERA in the final of ESL Pro League Season 19: European Conference, also expressed his opinion:
Nothing to say just sad and sorry, worst full game i had in my life! If these guys are this good and they play perfect cs with right gambles, infos and everything they do, don’t wanna judge anything yet just good job to them i guess! We will find out their playstyle in RMR soon.
The leader of Eternal Fire, Engin "MAJ3R" Kupeli, also drew attention to this issue and even called for a change in the current system:
We need VAR in our sport. People with knowledge and experience where they can watch evidences of probable cheaters and power to ban them or cancel a match if necessary. Nowadays in internet everything is possible. We want CLEAN CS2, CLEAN competition.
At the moment, it seems that there are no direct consequences for PERA, as it is difficult to prove their guilt in cheating. The organizers of the ESL Pro League have not reacted to this situation. General dissatisfaction among professional players indicates the need for more thorough consideration of issues of honesty and transparency in esports.
ESL Pro League Season 19, where 32 teams will play, promises to be an intense tournament with a prize pool of $750,000. How long PERA can maintain their place at this prestigious tournament remains in question, considering the dubious capabilities of the team to perform well on LAN.
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