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Interviews
10:08, 01.02.2025
Liquid player Roland "ultimate" Tomkowiak evaluated the team's performance at the IEM Katowice 2025 Play-In stage. In an interview with Bo3.gg, he also shared his emotions after the victory over Wildcard Gaming, discussed women’s teams at major events, and assessed the prospects of Team Liquid's future performance.
The first map was a bit rough. We started strong with a 9-3 lead, but they made a comeback in the second half. Luckily, we found a solution in overtime and closed it out. The second map was much more enjoyable—I liked it a lot.
I think it's the freedom we have. Everyone contributes in different ways, not just the in-game leader. Twist, for example, talks a lot. Each player has their own space to make decisions, and today, it worked out well.
Even better.
I’ll probably practice a bit and then rest as much as possible. If our next game is tomorrow, rest is crucial. If we have two days, we might focus more on practice.
I don’t think there’s anything urgent to fix. I just need to develop over time, gain more experience, attend more tournaments, and learn from other players—their routines, preparation, and playstyle.
My approach to the game has evolved. At first, I relied purely on individual skill—just shooting and killing. Now, I feel like a smarter player who makes good decisions. I’ve developed both as a player and as a person.
I hope so. It would be great to see, but it’s hard to say for sure.
I think the number of maps is fine. I just don’t like Train much and hope they replace it, but that’s unlikely.
It feels weird to play. I tried it a bit on FACEIT, and I just don’t enjoy it.
I haven’t followed all of them closely, but for me, Liquid’s changes were the best.
Team Liquid defeats Wildcard 2-0 and advances to the group stage of IEM Katowice 2025. Follow the latest news, schedule, and results of the tournament here.
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