Zero Tenacity Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

MVP

18

8

4

+10

107

4:0

6

0

8.1

+56%

17

7

1

+10

90

2:0

3

1

8.1

+31%

18

10

5

+8

90

5:2

4

1

7.7

+31%

13

7

4

+6

70

1:1

3

0

6.2

+16%

12

11

4

+1

80

1:3

2

0

6.0

-1%

Total

78

43

18

+35

436

13:6

18

2

7.2

+27%

kONO Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

12

14

2

-2

63

2:1

4

1

6.3

-7%

9

16

4

-7

57

3:5

1

1

5.1

-26%

9

18

3

-9

59

0:5

2

0

4.4

-34%

6

15

4

-9

42

1:0

1

0

4.3

-38%

7

16

2

-9

41

0:2

1

0

4.2

-39%

Total

43

79

15

-36

261

6:13

9

2

4.8

-29%

Teams advantage Inferno (M1)
Info
Map Analysis of Zero Tenacity vs kONO by the Bo3.gg Team

Zero Tenacity on Inferno Analysis

Zero Tenacity demonstrated their prowers on Inferno, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Zero Tenacity on Inferno were aVN, who contributed 18 kills, and brutmonster, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8286 overall damage.


On the defensive side of Inferno, Zero Tenacity held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


kONO on Inferno Analysis

Inferno proved to be a challenging battleground for kONO, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for kONO on Inferno included s4ltovsk1yy, who contributed 12 kills, and amster, who added 9 kills. Despite their individual efforts, inflicting 4956 total damage, kONO couldn't prevent Zero Tenacity from securing victory on Inferno


On the defensive side of Inferno, kONO struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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