Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Decoy grenades thrown
31.291
USP damage (avg/round)
154.6
AK47 kills on a map
136.732
AK47 damage (avg/round)
6725.3
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Flash duration on a round (sec)
00:19s00:05s
Molotov damage (avg/round)
11.42
M4A1 damage (avg/round)
44.416.7
Historical Maps winrate Last 6 months
Overpass
80%
Vertigo
80%
Ancient
43%
Dust II
31%
Inferno
30%
Mirage
25%
Nuke
19%
Last 5 maps
Overpass
80%
5
1
Vertigo
0%
0
20
Ancient
57%
7
7
Dust II
36%
14
3
Inferno
50%
6
19
Mirage
50%
10
10
Nuke
38%
16
6
Last 5 maps
Overpass
0%
0
18
Vertigo
80%
5
1
Ancient
100%
3
7
Dust II
67%
12
4
Inferno
80%
5
9
Mirage
75%
8
1
Nuke
57%
7
11
Last results
Head to head
Info
Match analysis of WINDINGO vs Sharks by the Bo3.gg Team
In the CS2 match between WINDINGO and Sharks, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Nuke, and victory was secured by Sharks. The MVP of this match was chay.
Sharks analytics
The team Sharks secured 32 out of 51 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Nuke. They also successfully set 2 bombs during the match.
The standout players for Sharks were chay contributed 46 kills and n1ssim contributed 41 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20768 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.
WINDINGO analytics
The team WINDINGO managed to secure 19 out of 51 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for WINDINGO were FRANAR contributed 41 kills and DILLION1 contributed 32 kills. 17462 of total damage by WINDINGO could not prevent Sharks from securing the victory
On the defensive side, WINDINGO struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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