Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Smoke thrown on a map
2515.0373
Flash blinded on a map (opp)
7030
HE damage (avg/round)
11.63.4
Shots (total/round)
9516
Damage (total/round)
40873
Molotov damage (total/round)
10023.8
Flash duration on a round (sec)
00:21s00:05s
Flash duration on a round (sec)
00:19s00:05s
Flash duration on a round (sec)
00:18s00:05s
Flash duration on a round (sec)
00:19s00:05s
Info
Map Analysis of WINDINGO vs AJF by the Bo3.gg Team
AJF on Inferno Analysis
AJF demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for AJF on Inferno were urban0, who contributed 22 kills, and mxa, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9484 overall damage.
On the defensive side of Inferno, AJF held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
WINDINGO on Inferno Analysis
Inferno proved to be a challenging battleground for WINDINGO, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for WINDINGO on Inferno included restik, who contributed 19 kills, and fakzwall, who added 17 kills. Despite their individual efforts, inflicting 9057 total damage, WINDINGO couldn't prevent AJF from securing victory on Inferno
On the defensive side of Inferno, WINDINGO struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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