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29
69
11
-40
254
3:12
7
1
Anubis4.5
-32%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
21.4482
GLOCK damage (avg/round)
11.94.1
Molotov damage (avg/round)
7.82.1
Smoke thrown on a map
1614.5022
Galil kills on a map
31.8164
Galil damage (avg/round)
16.75.9
M4A4 kills on a map
103.4454
M4A4 damage (avg/round)
62.512
USP kills on a map
31.6027
USP damage (avg/round)
17.84.8
Lineups
Lineup
- Starter
- —
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Vertigo
67%
Anubis
36%
Ancient
29%
Dust II
24%
Mirage
22%
Inferno
10%
Nuke
0%
Last 5 maps
Vertigo
67%
18
12
Anubis
81%
16
9
Ancient
56%
27
28
Dust II
57%
7
5
Mirage
55%
11
35
Inferno
33%
15
18
Nuke
63%
8
32
Last 5 maps
Vertigo
0%
2
27
Anubis
45%
11
10
Ancient
27%
11
24
Dust II
33%
3
2
Mirage
33%
12
11
Inferno
43%
7
14
Nuke
63%
8
11
Last results
Head to head
Past matches
- llwww
- lwwll
Info
Match analysis of Wildcard vs Take Flyte by the Bo3.gg Team
In the CS2 match between Wildcard and Take Flyte, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Anubis, and victory was secured by Wildcard. The MVP of this match was JBa.
Wildcard analytics
The team Wildcard secured 13 out of 15 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis. They also successfully set 0 bombs during the match.
The standout players for Wildcard were JBa contributed 18 kills and Sonic contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6980 overall damage.
On the defensive side, Wildcard held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 2 out of 15 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Take Flyte were opportunity contributed 12 kills and z0mb1e contributed 7 kills. 3812 of total damage by Take Flyte could not prevent Wildcard from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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