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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:26s
Fast bomb plant (sec)
00:35s01:26s
Flash duration on a map (sec)
01:10s00:37s
Flash blinded on a map (opp)
5829
Decoy grenades thrown
31.2756
GLOCK damage (avg/round)
124
Flash blinded on a map (opp)
7429
Damage (total/round)
38473
Multikill x-
4
Flash duration on a round (sec)
00:26s00:05s
Info
Map Analysis of W7M vs Bounty Hunters by the Bo3.gg Team
Bounty Hunters on Dust II Analysis
Bounty Hunters demonstrated their prowers on Dust II, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bounty Hunters on Dust II were SHOOWTiME, who contributed 18 kills, and KAISER, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7628 overall damage.
On the defensive side of Dust II, Bounty Hunters held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
W7M on Dust II Analysis
Dust II proved to be a challenging battleground for W7M, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for W7M on Dust II included Jz, who contributed 14 kills, and t9rnay, who added 12 kills. Despite their individual efforts, inflicting 6413 total damage, W7M couldn't prevent Bounty Hunters from securing victory on Dust II
On the defensive side of Dust II, W7M struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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