Ended
1
Basic stats

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Anubis
8 - 13
Inferno
13 - 4
Ancient
2 - 13
Turritos Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

23

9

2

+14

131

4:1

7

1

9.8

0%

16

11

6

+5

110

2:2

4

0

7.8

0%

14

8

4

+6

93

0:1

3

1

7.8

0%

8

9

6

-1

67

1:2

1

0

5.7

0%

7

11

5

-4

44

1:2

2

0

5.0

0%

Total

68

48

23

+20

444

8:8

17

2

7.2

0%

Impulse GW Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

17

14

2

+3

107

3:1

7

0

7.4

0%

9

13

3

-4

72

2:1

0

0

5.5

0%

10

14

1

-4

70

2:2

2

0

5.4

0%

5

14

6

-9

65

1:2

0

0

4.6

0%

7

13

1

-6

38

0:2

2

1

4.5

0%

Total

48

68

13

-20

352

8:8

11

1

5.5

0%

Teams advantage Inferno (M2)
Info
Map Analysis of Turritos vs Impulse GW by the Bo3.gg Team

Turritos on Inferno Analysis

Turritos demonstrated their prowers on Inferno, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Turritos on Inferno were DeathZz, who contributed 23 kills, and Sil3nT, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7109 overall damage.


On the defensive side of Inferno, Turritos held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Impulse GW on Inferno Analysis

Inferno proved to be a challenging battleground for Impulse GW, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Impulse GW on Inferno included M1KA, who contributed 17 kills, and PUIG, who added 9 kills. Despite their individual efforts, inflicting 5627 total damage, Impulse GW couldn't prevent Turritos from securing victory on Inferno


On the defensive side of Inferno, Impulse GW struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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