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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Percentage of headshots
43%16%
GLOCK kills on a map
31.4516
USP kills on a map
31.5986
Headshots on a map
16.920.318
Clutch (opponents)
2
Clutch (opponents)
2
Lineups
Lineup
Lineup
Historical Maps winrate Last 6 months
Ancient
35%
Inferno
33%
Vertigo
20%
Dust II
17%
Mirage
13%
Anubis
7%
Nuke
0%
Last 5 maps
Ancient
60%
25
0
Inferno
33%
9
1
Vertigo
20%
5
7
Dust II
50%
10
3
Mirage
56%
16
0
Anubis
57%
14
4
Nuke
0%
0
11
Last 5 maps
Ancient
25%
8
0
Inferno
0%
0
0
Vertigo
0%
1
0
Dust II
33%
3
0
Mirage
43%
7
0
Anubis
50%
6
0
Nuke
0%
2
0
Last results
Head to head
Past matches
- lwwll
- lwlwl
Info
Match analysis of The Suspect vs HyperSpirit by the Bo3.gg Team
In the CS2 match between The Suspect and HyperSpirit, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by The Suspect. The MVP of this match was Caley.
The Suspect analytics
The team The Suspect secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for The Suspect were Caley contributed 18 kills and vAloN contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7793 overall damage.
On the defensive side, The Suspect held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
HyperSpirit analytics
The team HyperSpirit managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for HyperSpirit were e1543 contributed 13 kills and awks contributed 10 kills. 5571 of total damage by HyperSpirit could not prevent The Suspect from securing the victory
On the defensive side, HyperSpirit struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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