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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Procent strzałów w głowę
43%16%
Zabójstwa za pomocą GLOCK na mapie
31.4516
Zabójstwa za pomocą USP na mapie
31.5986
Strzały w głowę na mapie
16.920.318
Clutch (przeciwnicy)
2
Clutch (przeciwnicy)
2
Składy
Skład
Skład
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Ancient
35%
Inferno
33%
Vertigo
20%
Dust II
17%
Mirage
13%
Anubis
7%
Nuke
0%
Ostatnie 5 map
Ancient
60%
25
0
Inferno
33%
9
1
Vertigo
20%
5
7
Dust II
50%
10
3
Mirage
56%
16
0
Anubis
57%
14
4
Nuke
0%
0
11
Ostatnie 5 map
Ancient
25%
8
0
Inferno
0%
0
0
Vertigo
0%
1
0
Dust II
33%
3
0
Mirage
43%
7
0
Anubis
50%
6
0
Nuke
0%
2
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- lwwll
- lwlwl
Informacja
Match analysis of The Suspect vs HyperSpirit by the Bo3.gg Team
In the CS2 match between The Suspect and HyperSpirit, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by The Suspect. The MVP of this match was Caley.
The Suspect analytics
The team The Suspect secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for The Suspect were Caley contributed 18 kills and vAloN contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7793 overall damage.
On the defensive side, The Suspect held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
HyperSpirit analytics
The team HyperSpirit managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for HyperSpirit were e1543 contributed 13 kills and awks contributed 10 kills. 5571 of total damage by HyperSpirit could not prevent The Suspect from securing the victory
On the defensive side, HyperSpirit struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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