Take Flyte Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

21

16

2

+5

75

0:0

3

1

6.9

+6%

21

18

5

+3

95

2:4

7

0

6.6

+26%

12

15

7

-3

72

3:1

4

1

5.9

-2%

10

17

6

-7

55

3:6

3

0

4.6

-20%

8

17

4

-9

56

1:2

2

0

4.5

-24%

Total

72

83

24

-11

353

9:13

19

2

5.7

-3%

Party Astronauts Scoreboard Nuke (M0)

+/-

ROUNDS SCORES

MVP

24

14

8

+10

117

5:2

6

1

8.8

+40%

17

15

6

+2

78

4:2

4

0

6.5

+1%

17

14

7

+3

74

2:2

3

0

6.3

+15%

13

15

8

-2

73

1:2

3

0

5.7

-4%

12

14

2

-2

69

1:1

1

0

5.6

-2%

Total

83

72

31

+11

410

13:9

17

1

6.6

+10%

Teams advantage Nuke (M0)
Info
Map Analysis of Take Flyte vs Party Astronauts by the Bo3.gg Team

Party Astronauts on Nuke Analysis

Party Astronauts demonstrated their prowers on Nuke, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Party Astronauts on Nuke were cxzi, who contributed 24 kills, and PwnAlone, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 9021 overall damage.


On the defensive side of Nuke, Party Astronauts held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Flyte on Nuke Analysis

Nuke proved to be a challenging battleground for Take Flyte, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Flyte on Nuke included CoJoMo, who contributed 21 kills, and Gabe, who added 21 kills. Despite their individual efforts, inflicting 7771 total damage, Take Flyte couldn't prevent Party Astronauts from securing victory on Nuke


On the defensive side of Nuke, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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